In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades the Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor in that it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games. It is the sequel to both the first Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
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扭計色{魔術方塊}一分鐘:方向之文字數字編1:個別文字,正向倒向
Rubik's Cube for a Minute: Orientation of text and numbers 1:
Individual characters as upright or inverted
紅中、發財、白板。紅中、發財的對面,有四個紅中,和四個發財,
兩個兩個不同方向。我們現在要[想]維持這兩面的圖形[公仔],
把四個紅中,變成同一個方向,四個發財,亦變成同一個方向,
其他地方,可以不理。
那麼考考你,怎樣做。你想到才繼續播放[播映]。現在暫停播放。
來[嗱]!現在繼續。
它的做法,是(前面和右面)這兩豎[冧陽去]上下倒過來[倒轉],
也就是(轉成上面和右面)這兩列[列音辣]前後轉過來[調轉]。
那麼它的做法就是:上面半圈(U2),左面半圈(L2),
下面半圈(D2),右面半圈(R2)。然後,再[翻二]回[翻一]來:
下面半圈(D2),左面半圈(L2)。
(即《邊粒花樣1:格仔棋盤4:鄰邊格仔,輪流半圈》的做法。)
這樣就做得到了。
補充:開始前的花樣,
見《邊粒花樣1:格仔棋盤1:格仔棋盤,對面半圈》
和《方向還原1:單面顛倒:順二反一,順二反一》。