Our entry for the GGJ 2010... As, unfortunately, we had some serious trouble with android's limited resources and (for some reason) some pretty tight time constraints, it's extremely buggy. The idea was to have a shooter without the shooting. You instead have to move your magic deceptions to some point where you can lure the enemies into certain death for your mighty monkey to be able to travel through the level. You control your "starship" (ie the monkey) by tilting the device and move the deceptions to their destination using the touch screen.