To achieve the power wake in the default sim I have added 5 flames to the ship engines - 3 with trails to make the wake and 2 with smokes. To eliminate the flame glow, the texture 'Thrust.dds' is made black and the 'Splash.dds' is copy to 'Smoke.dds'. The alpha channel in 'Trails.dds' is dimmed to make the trail more transparent. The Ship is going at full throttle (45kts) at about 0:01:30 in the video. Flames.cfg file: 5 [flames_num] 4.00 [flame_x] 1.00 [flame_y] -48.8935 [flame_z] 1.6 [diameter] 5000 [temperature] 1 [has_smoke] -4.00 [flame_x] 1.00 [flame_y] -48.8935 [flame_z] 1.6 [diameter] 5000 [temperature] 1 [has_smoke] 0.00 [flame_x] 3.00 [flame_y] -48.8935 [flame_z] 1.6 [diameter] 5000 [temperature] 1 [has_smoke] 14.0026 [flame_x] 2.00 [flame_y] -48.8935 [flame_z] 2.6 [diameter] 5000 [temperature] 0 [has_smoke] -14.0026 [flame_x] 2.00 [flame_y] -48.8935 [flame_z] 2.6 [diameter] 5000 [temperature] 0 [has_smoke]