In 1982, at age 83, Alonzo Mann — the former office boy at the National Pencil Company — came forward with a sworn affidavit that shattered the narrative of one of America's most infamous miscarriages of justice: the 1913 conviction and 1915 lynching of Leo M. Frank for the murder of 13-year-old Mary Phagan.
Mann, who was just 14 in 1913, revealed he had withheld crucial information out of fear. On Confederate Memorial Day, April 26, 1913, he returned to the factory shortly after noon and saw janitor Jim Conley holding the unconscious (or dead) body of Mary Phagan on the first floor. Conley, alone with the girl slung over his shoulder, threatened Mann: "If you ever mention this, I'll kill you." Terrified, the young boy fled and told only his mother, who insisted he remain silent to protect him and the family.
Mann testified briefly at Frank's trial but was never asked about what he saw upon returning. Conley's testimony — claiming Frank killed Phagan and forced him to help move the body — was riddled with lies, according to Mann. Conley alone had the body on the ground floor, not Frank. Mann believed Conley attacked Phagan for her $1.20 paycheck, not for sexual motives, as her money was never found.
Haunted for nearly 70 years, Mann regretted his silence, believing his full testimony would have acquitted Frank and prevented his lynching by a Marietta mob. He shared the secret with family, friends, and even a reporter decades earlier, but only in 1982 — facing heart issues and a pacemaker — did he make it public through reporters Jerry Thompson and Bob Sherborne.
This affidavit highlights how fear, antisemitic crowds yelling "Kill the Jew," perjured testimony, and a rushed trial led to tragedy. It underscores that courts and juries can err gravely, with irreversible consequences.
Mann hoped revealing the truth, even late, would clear the record: Leo Frank was innocent; Jim Conley was the killer.
Keywords: Leo Frank case, Mary Phagan murder, Alonzo Mann affidavit, Jim Conley lies, 1913 Atlanta trial, wrongful conviction, antisemitism history, exoneration evidence.
Cette vidéo a été supprimée par la personne qui l’a mise en ligne, ou elle est définie comme privée.
Cette vidéo a été supprimée par la personne qui l’a mise en ligne, ou elle est définie comme privée.
Cette vidéo a été supprimée par la personne qui l’a mise en ligne, ou elle est définie comme privée.
Cette vidéo a été supprimée par la personne qui l’a mise en ligne, ou elle est définie comme privée.
Why is celluloid film making a comeback in the world of archiving? 🎞️ In this insightful video, Jake Seal Black Hangar Studios, shares 5 reasons why film is the gold standard for preservation. From its unmatched longevity to its resistance against digital obsolescence, Jake explains why filmmakers, archivists, and historians are returning to this analog format for future-proof storage.
Discover how celluloid offers incredible resolution, tamper-proof integrity, and century-long durability, making it the ideal choice for storing our most valuable visual content. Whether you're a filmmaker, archivist, or cinephile, this breakdown will change how you think about the future of media preservation.
👉 Don’t forget to like, share, and subscribe for more content on film, preservation, and cinematic technology.
#CelluloidFilm #FilmArchiving #JakeSeal #BlackHangarStudios #FutureOfFilm #AnalogForever #FilmPreservation #Cinephile #ArchivingMedia #FilmVsDigital #CinematicHistory #SaveFilm #BlackHangar
Description:
Music video about love of the soldier to the girl.
Marine Logan survived three military missions. His talisman was a photo he always carried with him - it depicted a woman he did not know. Upon returning to North Carolina, Logan decided to find her.
Описание:
Музыкальный видеоролик о любви солдата к девушке.
Морской пехотинец Логан сумел остаться в живых после трех военных миссий. Его талисманом было фото, которое он всегда носил с собой — на нем изображена совершенно не знакомая ему женщина. По возвращении в Северную Каролину Логан решил разыскать ее.
Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd, but instead of waiting for Sarge, she enters the Castle. Meanwhile, Sarge confronts one of the prisoners in the castle's dungeons...
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In this version of the game, that table seems to exist in a strange painting. This is the first difference I noticed about the Playstation 2 version & Nintendo 64: its strange effects. The backgrounds are blacked out, but the colors and shadows are high contrast giving everything a neon look. No matter what you're doing or what level you're at, these images of LSD are constantly appearing at you, making Army Men SH2 on PSX a slightly quirky experience unlike any other game, and even its other N64 and PS2 ports. This is made stranger by a soundtrack that seems to be lifted from the series' more upbeat remixes.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again. But after crossing the entire Christmas living room, Sarge is about to meet Vikki again and reach the portal that will take him home.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandpit and uses a rocket to go to the coordinates where Vikki was taken....
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escape a Tan attack on their Green base by helicopter. On their way, they spot a suspicious Blue tank in a nearby town, prompting Hawk to investigate. Hawk follows a Blue Spy into an illuminated cave, leading to a vast, gigantic world. The trapped Spy is captured, revealing crucial details about Plastro’s plans, the Portals, weapons, and the Heroes’ whereabouts.
After rescuing Hoover, Riff, Thick, and Shrap, Grimm informs Hawk of Plastro's ultimatum: "Surrender or be destroyed." Hawk must destroy the final portal, located in Fort Plastro's most guarded corner. Following a challenging solo battle, Hawk succeeds and learns that Vikki stayed with Plastro to gain trust and gather information. Teaming up with Scorch, they deliver this intel to the Green army. Returning to Fort Plastro, Hawk launches an attack on the base’s eastern side, advancing his mission to protect the Green Nation.
Sarge Hawk and Colonel Grimm narrowly escape a Tan attack on their Green base by helicopter. On their way, they spot a suspicious Blue tank in a nearby town, prompting Hawk to investigate. Hawk follows a Blue Spy into an illuminated cave, leading to a vast, gigantic world. The trapped Spy is captured, revealing crucial details about Plastro’s plans, the Portals, weapons, and the Heroes’ whereabouts.
After rescuing Hoover, Riff, Thick, and Shrap, Grimm informs Hawk of Plastro's ultimatum: "Surrender or be destroyed." Hawk must destroy the final portal, located in Fort Plastro's most guarded corner. Following a challenging solo battle, Hawk succeeds and learns that Vikki stayed with Plastro to gain trust and gather information. Teaming up with Scorch, they deliver this intel to the Green army. Returning to Fort Plastro, Hawk launches an attack on the base’s eastern side, advancing his mission to protect the Green Nation.
Army Men: World War: Land Sea Air - 15
Mission: Battleship.
Operation: Seawolf.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar #Playstation1 #PSX # PS1 #EPSXE #PSP #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir
Army Men: World War: Land Sea Air - 14
Mission: Out to Sea.
Operation: Seawolf.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir
Army Men: World War: Land Sea Air - 13
Mission: Steal a Boat.
Operation: Seawolf.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir
Army Men: World War: Land Sea Air - 12
Mission: Rescue the prisioners.
Operation: Dragonfly.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir
Army Men: World War: Land Sea Air - 11
Mission: Prision Assault.
Operation: Dragonfly.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
#LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir
Army Men: World War: Land Sea Air - 10
Mission: Borrow a Copter.
Operation: Dragonfly.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 9
Mission: Destroy Tan Stronghold.
Operation: Firestorm.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 8
Mission: Tank Patrol.
Operation: Firestorm.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 7
Mission: Take the Trenches.
Operation: Firestorm.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 6
Mission: Save the Crew.
Operation: Phoenix.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 5
Bomber. Operation: Phoenix.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 4
Defend the Airfield. Operation: Phoenix.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 3
Take out Train. Operation: Steel Tiger.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 2
Race to the bridge. Operation: Steel Tiger.
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Army Men: World War: Land Sea Air - 1
Station Takeover. Operation: Steel Tiger
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
Follow us on our social networks and website for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar
In this sequel to World War, you are a Razo soldier of the Green Army in a fierce battle against your nemesis: the Browns. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrain. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred through plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War, which involve the player (as a green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Brown Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing: "We will defeat them on all fronts, returning force with force, whether by land, sea or air."
This game focuses solely on combat in the Plastic World, and most of the missions are based on WWII, some fans consider the World War games as prequels to the main games (Army Men). , Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a great emphasis on rapid combat and critical thinking, unlike Sarge's Heroes, the Player can use vehicles during campaign and has more realistic and gritty tone than many of Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: grenades, mortars, bayonet, howitzer, flamethrower, assault rifle, bazooka and twin .50 caliber machine guns.
- Command tanks (battle tanks), jeeps and boats when the situation requires a lot of firepower or greater mobility.
#ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #LandSeaAir #ArmyMen #ArmyMenWorldWar #WorldWar # Playstation1 #PSX # PS1 #EPSXE #PSP
Land Sea Air's multiplayer gameplay is slightly better than PS1's World War, only it still has a limited number of playable maps (5). It's the classic "Capture the Flag" of the enemy and take it to your base to win, regardless of whether you kill your opponent or not. In this case, a stage with a bridge in the middle and a town with many hideouts in the middle.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War games, and the original Army Men, involving the player (as a Green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Tan Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing, "We will defeat them on all fronts, returning bullets with bullets, whether by land, sea, or air."
In this sequel to Army Men World War, you are a soldier of the Green Army in the fierce battle against your nemesis: the Tans. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrains. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
This game focuses solely on the combat in the Plastic World, and most of the missions are based on World War II, some fans consider the World War games as prequels to the main games (Army Men, Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a heavy emphasis on fast-paced combat and critical thinking, unlike Sarge's Heroes, the player can use vehicles during the campaign and has a grittier and more realistic tone than many of the Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: Grenades, Mortars, Bayonet, Howitzer, Flamethrower, Assault Rifle, Bazooka and twin .50 caliber machine guns.
- Command tanks, jeeps, and boats when the situation calls for heavy firepower or increased mobility.
-------------------------
"The Army Men Videogames Channel" is a YouTube channel specializing exclusively in the Army Men franchise and thematic derivatives of it, run by some of the most loyal and knowledgeable fans in the world.
Some of our most important activities are Army Men game design, unique modifications of existing games and MODs for other games.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMen #WorldWar #LandSeaAir #ArmyMenWorldWar #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #Playstation1 #PSX #PS1 #EPSXE #PSP
Land Sea Air's multiplayer gameplay is slightly better than PS1's World War, only it still has a limited number of playable maps (5). It's the classic "Capture the Flag" of the enemy and take it to your base to win, regardless of whether you kill your opponent or not. In this case, a stage with a bridge in the middle and a town with many hideouts in the middle.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War games, and the original Army Men, involving the player (as a Green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Tan Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing, "We will defeat them on all fronts, returning bullets with bullets, whether by land, sea, or air."
In this sequel to Army Men World War, you are a soldier of the Green Army in the fierce battle against your nemesis: the Tans. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrains. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
This game focuses solely on the combat in the Plastic World, and most of the missions are based on World War II, some fans consider the World War games as prequels to the main games (Army Men, Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a heavy emphasis on fast-paced combat and critical thinking, unlike Sarge's Heroes, the player can use vehicles during the campaign and has a grittier and more realistic tone than many of the Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: Grenades, Mortars, Bayonet, Howitzer, Flamethrower, Assault Rifle, Bazooka and twin .50 caliber machine guns.
- Command tanks, jeeps, and boats when the situation calls for heavy firepower or increased mobility.
-------------------------
"The Army Men Videogames Channel" is a YouTube channel specializing exclusively in the Army Men franchise and thematic derivatives of it, run by some of the most loyal and knowledgeable fans in the world.
Some of our most important activities are Army Men game design, unique modifications of existing games and MODs for other games.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMen #WorldWar #LandSeaAir #ArmyMenWorldWar #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #Playstation1 #PSX #PS1 #EPSXE #PSP
Land Sea Air's multiplayer gameplay is slightly better than PS1's World War, only it still has a limited number of playable maps (5). It's the classic "Capture the Flag" of the enemy and take it to your base to win, regardless of whether you kill your opponent or not. In this case, a stage with a bridge in the middle and a town with many hideouts in the middle.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War games, and the original Army Men, involving the player (as a Green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Tan Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing, "We will defeat them on all fronts, returning bullets with bullets, whether by land, sea, or air."
In this sequel to Army Men World War, you are a soldier of the Green Army in the fierce battle against your nemesis: the Tans. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrains. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
This game focuses solely on the combat in the Plastic World, and most of the missions are based on World War II, some fans consider the World War games as prequels to the main games (Army Men, Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a heavy emphasis on fast-paced combat and critical thinking, unlike Sarge's Heroes, the player can use vehicles during the campaign and has a grittier and more realistic tone than many of the Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: Grenades, Mortars, Bayonet, Howitzer, Flamethrower, Assault Rifle, Bazooka and twin .50 caliber machine guns.
- Command tanks, jeeps, and boats when the situation calls for heavy firepower or increased mobility.
-------------------------
"The Army Men Videogames Channel" is a YouTube channel specializing exclusively in the Army Men franchise and thematic derivatives of it, run by some of the most loyal and knowledgeable fans in the world.
Some of our most important activities are Army Men game design, unique modifications of existing games and MODs for other games.
#ArmyMen #WorldWar #LandSeaAir #ArmyMenWorldWar #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #Playstation1 #PSX #PS1 #EPSXE #PSP
Land Sea Air's multiplayer gameplay is slightly better than PS1's World War, only it still has a limited number of playable maps (5). It's the classic "Capture the Flag" of the enemy and take it to your base to win, regardless of whether you kill your opponent or not. In this case, a stage with a bridge in the middle and a town with many hideouts in the middle.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War games, and the original Army Men, involving the player (as a Green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Tan Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing, "We will defeat them on all fronts, returning bullets with bullets, whether by land, sea, or air."
In this sequel to Army Men World War, you are a soldier of the Green Army in the fierce battle against your nemesis: the Tans. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrains. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
This game focuses solely on the combat in the Plastic World, and most of the missions are based on World War II, some fans consider the World War games as prequels to the main games (Army Men, Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a heavy emphasis on fast-paced combat and critical thinking, unlike Sarge's Heroes, the player can use vehicles during the campaign and has a grittier and more realistic tone than many of the Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: Grenades, Mortars, Bayonet, Howitzer, Flamethrower, Assault Rifle, Bazooka and twin .50 caliber machine guns.
- Command tanks, jeeps, and boats when the situation calls for heavy firepower or increased mobility.
-------------------------
"The Army Men Videogames Channel" is a YouTube channel specializing exclusively in the Army Men franchise and thematic derivatives of it, run by some of the most loyal and knowledgeable fans in the world.
Some of our most important activities are Army Men game design, unique modifications of existing games and MODs for other games.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
#ArmyMen #WorldWar #LandSeaAir #ArmyMenWorldWar #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #Playstation1 #PSX #PS1 #EPSXE #PSP
Land Sea Air's multiplayer gameplay is slightly better than PS1's World War, only it still has a limited number of playable maps (5). It's the classic "Capture the Flag" of the enemy and take it to your base to win, regardless of whether you kill your opponent or not. In this case, a stage with a bridge in the middle and a town with many hideouts in the middle.
Campaign is the main mode of Army Men: World War - Land, Sea, Air. Set in a "realistic" environment like the previous Army Men World War games, and the original Army Men, involving the player (as a Green soldier) completing certain objectives that may involve intercepting vehicles, escorting friendly soldiers, and killing enemies on land, sea, or in the air. The plot begins with the Tan Army attacking the Green Army by air and then the Green Army taking revenge, with the narrator announcing, "We will defeat them on all fronts, returning bullets with bullets, whether by land, sea, or air."
In this sequel to Army Men World War, you are a soldier of the Green Army in the fierce battle against your nemesis: the Tans. Carefully guide your troops through a deadly barrage of enemy fire in 15 missions covering 5 different terrains. Only the best military minds will prevail in this fiery battle of ground infantry and armored units. There are plenty of weapons at your disposal: shoot with the howitzer, shred plastic with the twin .50 caliber machine gun, or silently stab the enemy with your sharp bayonet. Never before has a plastic war reached this size and scale.
This game focuses solely on the combat in the Plastic World, and most of the missions are based on World War II, some fans consider the World War games as prequels to the main games (Army Men, Army Men II and Toys in Space).
It was released for the PlayStation on September 20, 2000. The PlayStation version is a third-person shooter similar to Army Men 3D with a heavy emphasis on fast-paced combat and critical thinking, unlike Sarge's Heroes, the player can use vehicles during the campaign and has a grittier and more realistic tone than many of the Army Men Games.
- Wield a devastating arsenal of WWII weaponry including: Grenades, Mortars, Bayonet, Howitzer, Flamethrower, Assault Rifle, Bazooka and twin .50 caliber machine guns.
- Command tanks, jeeps, and boats when the situation calls for heavy firepower or increased mobility.
-------------------------
"The Army Men Videogames Channel" is a YouTube channel specializing exclusively in the Army Men franchise and thematic derivatives of it, run by some of the most loyal and knowledgeable fans in the world.
Follow us on our social networks:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
#ArmyMen #WorldWar #LandSeaAir #ArmyMenWorldWar #ArmyMenWorldWarLandSeaAir #WorldWarLandSeaAir #Playstation1 #PSX #PS1 #EPSXE #PSP
Game developers are not happy with the PS5 and Xbox, players are not happy with the attack on sexual content, but someone may be happy about classic systems returning. New streams are every week at 1 PM Pacific time, link can be found on my profile.
Keshariya Balam is Rajasthani song which is sung by Rajasthani people. This song is sung in Mand style. It is a song sung by Rajput women at the welcome of rajput warrior after returning from battle.
Look up what happened to companies who long disappeared, laugh at Sony’s complaints about the ABK deal, and tell people to develop their own damn games. New streams are every Wednesday at 1 PM Pacific time, link can be found on my profile.
All of the modern platforms impose censorship in one form or another, PS5 still has no games as Sony is returning to their PC brand, and vtuber AI and model kits. New streams are every Wednesday at 1 PM Pacific time, link can be found on my profile.
Everyone is worried about money, the Chinese are increasing their influence on gaming, and more games and devs are returning. New streams are every Wednesday at 1 PM Pacific time, link can be found on my profile.
Easter, also called Resurrection Day and Pascha, is a Christian holiday celebrating Jesus Christ returning from the dead. Christians believe that it is the holiest day in the year. Some people who are not Christians celebrate it as a cultural holiday.
Mosquito net hidden during Chinese tablet delivery period on what mother calls me today as paranoid schizophrenic for thanking her due to returning my net to which I have attached mash back in 2017 claimed me
The Returning Ex: https://www.bravonovel.com/the-returning-ex-8039
The Returning Ex novel Chapter 1: https://www.bravonovel.com/the-returning-ex-8039/chapter-1-159254
The Returning Ex novel is an urban romance story about Sophia and John, first published on Bravonovel.com
Read The Returning Ex novel full story on Bravonovel App: https://www.bravonovel.com/download-bravonovel-app
トランプ大統領が戒厳令すら出さずにこのまま負けてしまう事も想定しながら書いている。 その場合は日本は一旦は中韓派の草刈り場になる。 正確に言えば彼らは米国の地底政府と連動している奴らだから、ぶっちゃければ民主党政権のときよりも更にひどい災禍が日本を襲う。 それは経済的災禍が中心だが。
わたしの文章を最近読んだ人向けに書く。 以前からの人は相当いなくなってしまていて、だいぶん入れ替わっているだろう。 その観点から書く。
2034年前後に… おそらくはもう少し早くなって2030年前後に、今の既存の国家制度というものは、形骸は残っているが中身は大分変わっている。 それらは法制度の改変もあるが、それを運用するプレイヤーの意図が今までの旧劇の人々ではないからだ。 この旧劇の人々を、旧支配層を、陰始勢力と言っている。
これらの多くが今の地底政府の中にあるだろう。 わたしは一人ひとり聞いて回ったわけではないが、恐らくそうだ。 そしてそれらの最後が、陰の女王が陰始と呼び習わされているが、これらが恐るべき事に人間の肉体の中の、誰かの中の人、として存在しているというのも言った。 そしてこれのミラーサイトでも言える医師領域が、いわゆるあなたの既存知識における霊界と言われる領域にあるのだとも。
ここから先の概念を展開するときには、現実なるもの、オカルトなるもの、イカサマ的なもの、あらゆる領域を貴方のなかにある尺度を使って等価に見る必要がある。 狭い、自分自身で分類した認識の檻の中に自ら入ってそこから出てこないという愚かな態度をするべきではない、とは言う。
我々の世界にはまだ陥没現象の兆しは目立ってはいない。 しかしそれが起きるのは恐らく決定であり、そのサイズが大きくなるか小さくなるかだけの違いだとわたしは捉えている。 そしてその現象が起きる前後において 大量の人間が謎の死亡、謎の心臓麻痺などにおける突然死 などでこの世界から次々といなくなっているというのも知っている。 2034年までに今の人口が半分残っていれば御の字であり、9割死ぬ可能性のこと、これは言った。
逆算してモノごとを考えろとわたしは言う。 以前アビギャンアナンド少年がだとかビルゲイツのワクチンがだとか人口削減が、とか言った。 これらの計画が成功するのなら、体の中に毒物を入れ込んでしまうことによって( だまされる事によって) 大量の人間が死ぬんだという概念を伝えた。
それ以外の事に関しては少なくとも新しい読者とでも言える貴方には言っていないので今いう。 わたしは以前これからの人類の大量消滅においては「 免疫機構の破壊と心臓麻痺などだ… とするのなら、それを引き起こす原因を特定してそこから逃げる、離れるというのが効果的だ」 という風なことを言ったと思う。
そしてその免疫機構の破壊という設定の中に「 複合汚染物質」 という言葉が情報として下げ渡されたのだと我々は知っている。 それらの構成が 放射性物質+毒性の化学物質 だということも。
わたしはそれらの構成を「 ウラン石炭の燃焼すす+中国大気の中に常駐する毒性化学物質」 の合体物ではないかと言った。 これらの概念を伝達したときに、まさか今の長江があれだけの大洪水になり、その結果、水系の、恐らく地下に建設されていた原子力発電所が本来ならメルトダウンして自然核爆発でも言える状態にも関わらず、完全に水没し、流水によって冷却されている状態だから爆発が抑えられているだけの状態… これらの情報というか、設定が正しいなら、しかしそれは外界に山ほど今のこの瞬間も高濃度の放射性物質が拡散しているということになる。
その放射能が混じった長江の水は、周辺の重化学プラントからも間違いなく汚染物質が、毒性化学物質が漏れており、混じった毒水となっている可能性が高い。 それらが蒸発して中国全土に拡散して大地に降り注ぎ全ての領域をそれらの複合汚染で充たすとどうなっていくか。
あらゆる作物が汚染される。 それは広く薄くというものではあるが、人間の体内に入るとどうなるか。 それは深刻な体内内部被ばくを引き起こし、免疫とミトコンドリアの破壊からの、多臓器不全や心臓麻痺( 心臓は筋肉で出きている。筋肉はミトコンドリアのエネルギーで動く) などからの謎の不審死、謎の大量死亡、これらの複数の原因が 中国から出てくる複合汚染物質が付着した加工食品 を食べることによる、自分で自分の免疫を、エネルギー発生装置を( ミトコンドリアを) 破壊した結果によって引き寄せたもの… だったとしたらあまりにも愚かだ。
しかしそれらの可能性、想定とでも言えるものは、想起された時点で( 気付いた時点で) その発生者に行動の改変の選択肢を一つ与えるという構造を持っている。 貴方はわたしの今言った概念をまるっきり信じていないし、信じろとわたしも言わないが、それらを設定の一つとしてでもいいから脳の奥の片隅においておき、中国が関わる加工食品( これは韓国も含まれている) を体内に入れないように努力するべきだ。 危険を避けるという選択肢をとるべきだ。 新しい世界にいくのなら。
==
お賽銭マン @OSAISENMAN
ポンペオは、ベンガジ事件でヒラリークリントン、バラクオバマ、ジョーバイデン、ジョンブレナンによって殺害されました。「本当の米軍」が彼らの左翼を拘留し、罰する時が来た。ゴッド・ブレス・アメリカ
お賽銭マン @OSAISENMAN
おっと!ポンペオは彼のCIAの同僚を彼らに殺されました。
https://twitter.com/i/status/1345396313404293120
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お賽銭マン @OSAISENMAN
ポンペオは完全に覚醒。
機密情報開示もチラホラ連投。
"Don't just take my word for it."意訳すれば、「ブッシュ政権からオバマ政権までのCIAやFBIや米軍による自作自演の終わらない戦争は終わりました。」#ENDENDLESSWAR
ポンペオ国務長官 @SecPompeo
米国政府のアカウント
アフガニスタンから始めましょう。ブッシュ43年以降のすべての政権は、米軍を撤退させ、タリバンとアフガニスタン政府の間で和平交渉を構築したいと考えていました。やりました。私の言葉を信じないでください。
https://twitter.com/i/status/1345369259266883587
午後11:00 · 2021年1月2日·Twitter Media Studio
==
以前から言っていた様に米国11で大きな動きが起きたようだ。 しかし一般には公開されていない。 それはペンス副大統領の辞任、そこからのパンピオ国務長官の副大統領への就任だ。 しかしこれらは推測の域を出ていない。 そしてもう一つはトランプ大統領がSTORM法にサインしたことだ。
このSTORM法とは、基本的には自然災害などに米国国民がみまわれ、それによって被害が出た時に、それを訴えて、それらの訴えが詐欺ではなく正当なものだと認定された時点で被害に対して国が補償を行うというもの。 ところがこの法律は実は「 人的災害における被害」 もケースによってはどうやら認めており、それは例えば「 テロ組織などに襲われて家屋が燃やされただとか自動車が破壊されただとかの事案」 に該当する。 勿論、各種インフラが破壊されたとかも。
これはトランプ大統領が16において今回の選挙における違反、外国勢力の干渉の各種の動かぬ証拠を出し、それをもって2018年に制定した「 外国勢力における米国の選挙への介入、干渉に関しての制裁を行う大統領令」 を発動し、そこから大量の裏切者を逮捕していくのだが、その流れで抵抗、つまり破壊工作、テロ活動を行う勢力が必ず出てくるので、それを確認した時点で戒厳令、それでも破壊工作は進んでいるので、たくさんの被害が出る。 その被害にあった国民に補償をしてやるために発動した… とされている。
そしてもっと言えば、オバマが自分の政権の批判をする人間を全て反体制派としてレッテルを貼って逮捕して、それを収容する収容所として全米の各地に整備したFEMAキャンプを、逆にオバマの側、地底政府=中国のイヌコロたちの犯罪者を収容する為に使用する… ことに関わる予算を確保する為にサイン、発動からの予算を活性化、これらの思惑があるとされる。 恐らくそうだろう。
だからトランプ大統領が反乱法を使うのが封印されたというのを前回言ったが( 国防権限法の可決) しかし彼にはこの2018年の大統領令が残っている。 それすら封じられる何かがあることもある。 だからわたしは冒頭にトランプ大統領が戒厳令を起こせないで負けてしまう可能性… を言った。 しかしどうなるかなど今の段階で分る訳がない。
FEMA収容所は、オバマたち地底政府・中国のイヌコロたちの思想の体現そのものという感じで、200万人もの反体制派を収容する事が可能な施設になっている。 全米各地に分散してある。 陸の孤島の荒野の真っただ中にポツンと、窓が一つついているだけの密室コンテナ郡がずらりと並んでいたり、アラスカに至っては50万人も収用出来るが、何というか凍死しても結構ですという風に、実に人間に厳しい環境として造られている。 高齢の反逆者がここにぶち込まれたら死ぬだろう。
==
MonkeyWerx US🐾 @mil_ops
Q: Why is the acft with Pence on it not showing as AF2 but instead as SAM391? it had fighter escorts for DC, now returning from Vail. Still as SAM391. VIP TFR is no longer over Vail so he is def on the acft A: could he no longer be VP?
9:11 AM · Jan 2, 2021
Q:ペンスが付いているacftがAF2としてではなく、SAM391として表示されるのはなぜですか? DCの戦闘機の護衛があり、現在はベイルから戻ってきました。まだSAM391として。 VIP TFRはもはやベイルを超えていないので、彼はacft Aでdefです:彼はもはやVPではないでしょうか?
ーー
Relentless Truth ⭐⭐⭐ @lebronsonroids
Pompeo tweeted a handful of important pics today.
Pence was cut out of 2 of them and another was a very important meeting where he wasn't present.
Scavino posts "GAME ON" pic with Pence in the shadows.
Lin calls for him to be executed.
AF2 changed to SAM391
VERY interesting.
1:43 PM · Jan 2, 2021
ポンペオは今日、いくつかの重要な写真をツイートしました。
ペンスはそのうちの2つから切り取られ、もう1つは彼が出席しなかった非常に重要な会議でした。
スカヴィーノはペンスを影にした「GAMEON」の写真を投稿しています。 リンは彼に処刑を要求する。 AF2がSAM391に変更されました。 とても興味深い
==
ペンス副大統領が米国11に辞任したとされる説の背景は、彼の使っている副大統領専用機が、エアフォース2から SAM391 というコードネームに変えられた事。 それらの変更は基本あることのようだが、このタイミングでそうした事が行われるのは明らかにおかしい。 今は情報戦の最中であり、みぃーんな大量のウソをつきまくっていて、誰が本当のことを言っているのか全く分からないが、しかしペンス副大統領辞任は恐らく本当だろうなあとわたしは捉えている。
== 12
President-Elect For Life RU@N0NYM0U$ @URAnonymous1
First of all, Pompeo created Q.
The Intercept covered this fact in a lowkey confirmation of Q's legitimacy to the DS/political class at large, shortly after Q's first post on 10/28/17, here (please actually read it):
まず第一に、PompeoはQを作った。
The Interceptは、2017年10月28日のQの最初の投稿の直後に、Qの正統性をDS/政治クラス全体に確認するための控えめな確認で、この事実を取り上げている(実際に読んでみてほしい)。
==
だから今の時点で完全なる独立部局としての情報組織、そしてネットの中でQアノンと言われている勢力を造ったのはパンピオ国務長官その人であるというそれらの暴露は、ここまで事態が進んでしまうと やっぱりそうだったんだなあ というコトバしか出てこない。 Qアノンに関しては特に世界のヒダリガワ=中国工作員=かつての世界共産党ネットワーク関係者、らが非常に敏感に反応して、これらの存在そのものが信じるに足りないヨタ話なので、決して見ないように… という風な情報発信を今のこの瞬間もやっている。 しかし、彼らがそれだけ反応するときは、それは彼らにとって都合の悪い=本当の真実、である場合がほとんどだという過去の事例から考えると、Qというシステムは国家的なものだったと捉えて、それは正しかったのである。 そのようなことを早くから8ボードで展開している米国人たちがいた。 そもそもそれらの展開すら国家計画の一環だったかもしれないが。
== インターセプト 2017125
情報筋によると、この計画は、ドナルド・トランプ大統領の大統領職を弱体化させようとしている諜報機関の「ディープステート」の敵に対抗する手段としてホワイトハウスに提案されたという。
「ポンペオはCIAの官僚機構を信頼できないので、彼に直接報告するこのものを作成する必要があります」と、ホワイトハウスの議論を説明する際に、提案を直接知っている元米国諜報機関の高官は述べました。「これは完全に本から離れた直接行動の腕です」とこの人物は言いました。つまり、収集された情報は他のCIAやより大きな情報コミュニティと共有されません。「要点は、これは大統領とポンペオに直接報告することになっているということです。」
==
トランプ大統領の周りには敵しかいなかった。 地底政府と中国の関係者しかいなかった。 その中で彼は自分の味方を造る為に徹底的に人事の刷新、クビ切りをやった。 ティラーソンもマティスも徹底的にあちら側だった。 そしてFBIも司法省もそうだった。 トランプ大統領の側近と言えるような人物は全て冤罪を貼り付けられて投獄などに追い込まれた。 その中で彼は2018年に選挙介入制裁大統領令を発令した。 並々ならぬ努力どころではない。
今のあなたにももう、共和党すら地底政府の側であり、人類の敵と認識されるキャラがみっちりとつまった政治集団だと分るだろう。 ミッチーマコーネルだけが問題なのではない。 もっといる。
== 12
FBI @FBI
1月は全国奴隷制と人身売買防止月間です。人身売買の被害者である場合、または人身売買の可能性についてのヒントがある場合は、National Human Trafficking Resource Center(1-888-373-7888)に電話するか、233733にテキストを送信してください。#EndTrafficking
ーー
クリントン財団 (888)373-7888
Q
==
人身売買に関連する情報をFBIに通報したと思ったら、その番号がそのままクリントン財団の代表番号になっているという意味を考えることだ。 人身売買を通報した人物が殺害処分されることだってあるし、通報情報をもとに人身売買の相元締めが関係者を逃亡させる、証拠隠滅を図る、これらを考えることだ。 米国の中に公然と地底政府の中国の関係者が、支配層や司法取り締まりの象徴として、国民を守るふりをして、しかし国民から奪い続けてきたということの恐るべし設定と向き合ってみることだ。 トランプ大統領はこうしたシステムを相当早い段階で気づいて、このままでは米国が完全に消滅してしまうという強い強い危機感の元に、2012年に大統領選挙への出馬を決意した。
https://i.imgur.com/0m18PYa.jpg
前にも言った。 ジョーバイデンはエプスタインアイランドからたった9マイルのところに私有島を持ち、そこから毎日のように少年少女を買いに島に向かっていた。 その様に言われている。 これらの勢力が、一味が、仲間が人身売買の元締め( オバマが全米の元締めと言われる) をやっていて、そういう連中が正義だとか人権だとか権利だとか自由だとかを勝手に主張し、それを多くの「 何も知ろうとしない愚かな泥人形=自分のない者達」 を騙して同調させ、人類すべての行動規範にさせようと本当にやってきたということの恐ろしさと、何故そんなことが可能だったのかということに気づこうともしないあなたが、何故こんなわたしの文章を読んでいるのかと、その大きなズレの様なものを認識しなければならない。
それは、末端の観測者であり消費者であり、使われる側であった( その様に決めていた) 我々なるものが、領域が、そうした実態に認識を発生させなかった、気づこうとしなかった、理解しようと努めなかったところからきている。 無知は罪悪だ。 それは世界を変える選択肢を保有しながら、それを使いませんと一方的に放棄して、責任から逃げる姿勢を容認し、更にその全体構造にすら気づかない愚かなままの自分で い続ける 事こそが 自分の生まれてきた意味 と簡単にすり替える構造を内包するからである。
あなたはあなたのままでいいのよ… とかとやってくる連中領域から出ている全てのものだ。 あっちに行け! もうお前たちの居場所はこの地球にはない。
== 米国11
Donald J. Trump
@realDonaldTrump
·
21時間
MAKE AMERICA GREAT AGAIN!
==
16のワシントンDCでの大規模集会において、全米からたくさんの人間が集まってきている。 米国12の今日の時点でもう数万人と言われているが、もっと集まる。 本当かは知らないが、ペンシルベニアからアーミッシュの人々が馬車でずっと前からワシントンに向けて移動しているという情報すらあった。 流石にそれはヨタ話だとは思うが本当かもしれない。
これらの動きを情緒的にとらえてはならない。 彼らの表面はアイコクで動いている風に見えるだろう。 しかしその潜在意識においては、今回の問題は「 人類の存続をかけた問題」 だという重大認識を共有している。 わたしにはそう見える。 ここで負けたら人類は永久に自由を失う。 だから戦う。
我々の人類世界を必要もない戦争にまみれさせて、種としての人類に情緒感傷からくる精神の働きのままに縛り付け、そこからエネルギーを奪ってきたやつらが本当に存在しており、そいつらが今回自由のリーダーである米国を本気で強奪しにきたという事に彼らは( そしてわたしもだが) 本気で怒っている。 冷静に怒っている。 それを行動に表現しなければ世界は変わらないと理解している。
だから彼らは行動する。 わたしはいつも貴方にいう。 行動でしか世界は変わらない。 騙されたと気づいたら行動を変えよと。 その最後の設問が全ての人類の一人一人の目の前に置かれている。 それを見ない風に無視するのも、何かの行動をするのも全て個人の選択として任せられている。
その設定下の中で、気づくということも、思うということもない人類は、この地球という名称の惑星からは「 あなたは何処かに行ってください」 と解雇処分を受けるのだと言った。 何度も言った。
わたしは別にあなたに信じてもらいたいとは全く思っていないが、伝達はする。 伝達をしなければならないという内からの意図が湧き上がるから。 検証はあなたがやらなければならない。
あなたの人生なのだから。
その上で、自らの足で進むと決めたものだけが。 その歩みがどれだけ遅々としていても、かりに負傷してびっこをひいていても、前に進むのだと決意して歩き続ける者を…
この地球は必ず助ける。 必ず。
それを覚えておいてほしい。
トランプ大統領が戒厳令すら出さずにこのまま負けてしまう事も想定しながら書いている。 その場合は日本は一旦は中韓派の草刈り場になる。 正確に言えば彼らは米国の地底政府と連動している奴らだから、ぶっちゃければ民主党政権のときよりも更にひどい災禍が日本を襲う。 それは経済的災禍が中心だが。
わたしの文章を最近読んだ人向けに書く。 以前からの人は相当いなくなってしまていて、だいぶん入れ替わっているだろう。 その観点から書く。
2034年前後に… おそらくはもう少し早くなって2030年前後に、今の既存の国家制度というものは、形骸は残っているが中身は大分変わっている。 それらは法制度の改変もあるが、それを運用するプレイヤーの意図が今までの旧劇の人々ではないからだ。 この旧劇の人々を、旧支配層を、陰始勢力と言っている。
これらの多くが今の地底政府の中にあるだろう。 わたしは一人ひとり聞いて回ったわけではないが、恐らくそうだ。 そしてそれらの最後が、陰の女王が陰始と呼び習わされているが、これらが恐るべき事に人間の肉体の中の、誰かの中の人、として存在しているというのも言った。 そしてこれのミラーサイトでも言える医師領域が、いわゆるあなたの既存知識における霊界と言われる領域にあるのだとも。
ここから先の概念を展開するときには、現実なるもの、オカルトなるもの、イカサマ的なもの、あらゆる領域を貴方のなかにある尺度を使って等価に見る必要がある。 狭い、自分自身で分類した認識の檻の中に自ら入ってそこから出てこないという愚かな態度をするべきではない、とは言う。
我々の世界にはまだ陥没現象の兆しは目立ってはいない。 しかしそれが起きるのは恐らく決定であり、そのサイズが大きくなるか小さくなるかだけの違いだとわたしは捉えている。 そしてその現象が起きる前後において 大量の人間が謎の死亡、謎の心臓麻痺などにおける突然死 などでこの世界から次々といなくなっているというのも知っている。 2034年までに今の人口が半分残っていれば御の字であり、9割死ぬ可能性のこと、これは言った。
逆算してモノごとを考えろとわたしは言う。 以前アビギャンアナンド少年がだとかビルゲイツのワクチンがだとか人口削減が、とか言った。 これらの計画が成功するのなら、体の中に毒物を入れ込んでしまうことによって( だまされる事によって) 大量の人間が死ぬんだという概念を伝えた。
それ以外の事に関しては少なくとも新しい読者とでも言える貴方には言っていないので今いう。 わたしは以前これからの人類の大量消滅においては「 免疫機構の破壊と心臓麻痺などだ… とするのなら、それを引き起こす原因を特定してそこから逃げる、離れるというのが効果的だ」 という風なことを言ったと思う。
そしてその免疫機構の破壊という設定の中に「 複合汚染物質」 という言葉が情報として下げ渡されたのだと我々は知っている。 それらの構成が 放射性物質+毒性の化学物質 だということも。
わたしはそれらの構成を「 ウラン石炭の燃焼すす+中国大気の中に常駐する毒性化学物質」 の合体物ではないかと言った。 これらの概念を伝達したときに、まさか今の長江があれだけの大洪水になり、その結果、水系の、恐らく地下に建設されていた原子力発電所が本来ならメルトダウンして自然核爆発でも言える状態にも関わらず、完全に水没し、流水によって冷却されている状態だから爆発が抑えられているだけの状態… これらの情報というか、設定が正しいなら、しかしそれは外界に山ほど今のこの瞬間も高濃度の放射性物質が拡散しているということになる。
その放射能が混じった長江の水は、周辺の重化学プラントからも間違いなく汚染物質が、毒性化学物質が漏れており、混じった毒水となっている可能性が高い。 それらが蒸発して中国全土に拡散して大地に降り注ぎ全ての領域をそれらの複合汚染で充たすとどうなっていくか。
あらゆる作物が汚染される。 それは広く薄くというものではあるが、人間の体内に入るとどうなるか。 それは深刻な体内内部被ばくを引き起こし、免疫とミトコンドリアの破壊からの、多臓器不全や心臓麻痺( 心臓は筋肉で出きている。筋肉はミトコンドリアのエネルギーで動く) などからの謎の不審死、謎の大量死亡、これらの複数の原因が 中国から出てくる複合汚染物質が付着した加工食品 を食べることによる、自分で自分の免疫を、エネルギー発生装置を( ミトコンドリアを) 破壊した結果によって引き寄せたもの… だったとしたらあまりにも愚かだ。
しかしそれらの可能性、想定とでも言えるものは、想起された時点で( 気付いた時点で) その発生者に行動の改変の選択肢を一つ与えるという構造を持っている。 貴方はわたしの今言った概念をまるっきり信じていないし、信じろとわたしも言わないが、それらを設定の一つとしてでもいいから脳の奥の片隅においておき、中国が関わる加工食品( これは韓国も含まれている) を体内に入れないように努力するべきだ。 危険を避けるという選択肢をとるべきだ。 新しい世界にいくのなら。
==
お賽銭マン @OSAISENMAN
ポンペオは、ベンガジ事件でヒラリークリントン、バラクオバマ、ジョーバイデン、ジョンブレナンによって殺害されました。「本当の米軍」が彼らの左翼を拘留し、罰する時が来た。ゴッド・ブレス・アメリカ
お賽銭マン @OSAISENMAN
おっと!ポンペオは彼のCIAの同僚を彼らに殺されました。
https://twitter.com/i/status/1345396313404293120
ーーー
お賽銭マン @OSAISENMAN
ポンペオは完全に覚醒。
機密情報開示もチラホラ連投。
"Don't just take my word for it."意訳すれば、「ブッシュ政権からオバマ政権までのCIAやFBIや米軍による自作自演の終わらない戦争は終わりました。」#ENDENDLESSWAR
ポンペオ国務長官 @SecPompeo
米国政府のアカウント
アフガニスタンから始めましょう。ブッシュ43年以降のすべての政権は、米軍を撤退させ、タリバンとアフガニスタン政府の間で和平交渉を構築したいと考えていました。やりました。私の言葉を信じないでください。
https://twitter.com/i/status/1345369259266883587
午後11:00 · 2021年1月2日·Twitter Media Studio
==
以前から言っていた様に米国11で大きな動きが起きたようだ。 しかし一般には公開されていない。 それはペンス副大統領の辞任、そこからのパンピオ国務長官の副大統領への就任だ。 しかしこれらは推測の域を出ていない。 そしてもう一つはトランプ大統領がSTORM法にサインしたことだ。
このSTORM法とは、基本的には自然災害などに米国国民がみまわれ、それによって被害が出た時に、それを訴えて、それらの訴えが詐欺ではなく正当なものだと認定された時点で被害に対して国が補償を行うというもの。 ところがこの法律は実は「 人的災害における被害」 もケースによってはどうやら認めており、それは例えば「 テロ組織などに襲われて家屋が燃やされただとか自動車が破壊されただとかの事案」 に該当する。 勿論、各種インフラが破壊されたとかも。
これはトランプ大統領が16において今回の選挙における違反、外国勢力の干渉の各種の動かぬ証拠を出し、それをもって2018年に制定した「 外国勢力における米国の選挙への介入、干渉に関しての制裁を行う大統領令」 を発動し、そこから大量の裏切者を逮捕していくのだが、その流れで抵抗、つまり破壊工作、テロ活動を行う勢力が必ず出てくるので、それを確認した時点で戒厳令、それでも破壊工作は進んでいるので、たくさんの被害が出る。 その被害にあった国民に補償をしてやるために発動した… とされている。
そしてもっと言えば、オバマが自分の政権の批判をする人間を全て反体制派としてレッテルを貼って逮捕して、それを収容する収容所として全米の各地に整備したFEMAキャンプを、逆にオバマの側、地底政府=中国のイヌコロたちの犯罪者を収容する為に使用する… ことに関わる予算を確保する為にサイン、発動からの予算を活性化、これらの思惑があるとされる。 恐らくそうだろう。
だからトランプ大統領が反乱法を使うのが封印されたというのを前回言ったが( 国防権限法の可決) しかし彼にはこの2018年の大統領令が残っている。 それすら封じられる何かがあることもある。 だからわたしは冒頭にトランプ大統領が戒厳令を起こせないで負けてしまう可能性… を言った。 しかしどうなるかなど今の段階で分る訳がない。
FEMA収容所は、オバマたち地底政府・中国のイヌコロたちの思想の体現そのものという感じで、200万人もの反体制派を収容する事が可能な施設になっている。 全米各地に分散してある。 陸の孤島の荒野の真っただ中にポツンと、窓が一つついているだけの密室コンテナ郡がずらりと並んでいたり、アラスカに至っては50万人も収用出来るが、何というか凍死しても結構ですという風に、実に人間に厳しい環境として造られている。 高齢の反逆者がここにぶち込まれたら死ぬだろう。
==
MonkeyWerx US🐾 @mil_ops
Q: Why is the acft with Pence on it not showing as AF2 but instead as SAM391? it had fighter escorts for DC, now returning from Vail. Still as SAM391. VIP TFR is no longer over Vail so he is def on the acft A: could he no longer be VP?
9:11 AM · Jan 2, 2021
Q:ペンスが付いているacftがAF2としてではなく、SAM391として表示されるのはなぜですか? DCの戦闘機の護衛があり、現在はベイルから戻ってきました。まだSAM391として。 VIP TFRはもはやベイルを超えていないので、彼はacft Aでdefです:彼はもはやVPではないでしょうか?
ーー
Relentless Truth ⭐⭐⭐ @lebronsonroids
Pompeo tweeted a handful of important pics today.
Pence was cut out of 2 of them and another was a very important meeting where he wasn't present.
Scavino posts "GAME ON" pic with Pence in the shadows.
Lin calls for him to be executed.
AF2 changed to SAM391
VERY interesting.
1:43 PM · Jan 2, 2021
ポンペオは今日、いくつかの重要な写真をツイートしました。
ペンスはそのうちの2つから切り取られ、もう1つは彼が出席しなかった非常に重要な会議でした。
スカヴィーノはペンスを影にした「GAMEON」の写真を投稿しています。 リンは彼に処刑を要求する。 AF2がSAM391に変更されました。 とても興味深い
==
ペンス副大統領が米国11に辞任したとされる説の背景は、彼の使っている副大統領専用機が、エアフォース2から SAM391 というコードネームに変えられた事。 それらの変更は基本あることのようだが、このタイミングでそうした事が行われるのは明らかにおかしい。 今は情報戦の最中であり、みぃーんな大量のウソをつきまくっていて、誰が本当のことを言っているのか全く分からないが、しかしペンス副大統領辞任は恐らく本当だろうなあとわたしは捉えている。
== 12
President-Elect For Life RU@N0NYM0U$ @URAnonymous1
First of all, Pompeo created Q.
The Intercept covered this fact in a lowkey confirmation of Q's legitimacy to the DS/political class at large, shortly after Q's first post on 10/28/17, here (please actually read it):
まず第一に、PompeoはQを作った。
The Interceptは、2017年10月28日のQの最初の投稿の直後に、Qの正統性をDS/政治クラス全体に確認するための控えめな確認で、この事実を取り上げている(実際に読んでみてほしい)。
==
だから今の時点で完全なる独立部局としての情報組織、そしてネットの中でQアノンと言われている勢力を造ったのはパンピオ国務長官その人であるというそれらの暴露は、ここまで事態が進んでしまうと やっぱりそうだったんだなあ というコトバしか出てこない。 Qアノンに関しては特に世界のヒダリガワ=中国工作員=かつての世界共産党ネットワーク関係者、らが非常に敏感に反応して、これらの存在そのものが信じるに足りないヨタ話なので、決して見ないように… という風な情報発信を今のこの瞬間もやっている。 しかし、彼らがそれだけ反応するときは、それは彼らにとって都合の悪い=本当の真実、である場合がほとんどだという過去の事例から考えると、Qというシステムは国家的なものだったと捉えて、それは正しかったのである。 そのようなことを早くから8ボードで展開している米国人たちがいた。 そもそもそれらの展開すら国家計画の一環だったかもしれないが。
== インターセプト 2017125
情報筋によると、この計画は、ドナルド・トランプ大統領の大統領職を弱体化させようとしている諜報機関の「ディープステート」の敵に対抗する手段としてホワイトハウスに提案されたという。
「ポンペオはCIAの官僚機構を信頼できないので、彼に直接報告するこのものを作成する必要があります」と、ホワイトハウスの議論を説明する際に、提案を直接知っている元米国諜報機関の高官は述べました。「これは完全に本から離れた直接行動の腕です」とこの人物は言いました。つまり、収集された情報は他のCIAやより大きな情報コミュニティと共有されません。「要点は、これは大統領とポンペオに直接報告することになっているということです。」
==
トランプ大統領の周りには敵しかいなかった。 地底政府と中国の関係者しかいなかった。 その中で彼は自分の味方を造る為に徹底的に人事の刷新、クビ切りをやった。 ティラーソンもマティスも徹底的にあちら側だった。 そしてFBIも司法省もそうだった。 トランプ大統領の側近と言えるような人物は全て冤罪を貼り付けられて投獄などに追い込まれた。 その中で彼は2018年に選挙介入制裁大統領令を発令した。 並々ならぬ努力どころではない。
今のあなたにももう、共和党すら地底政府の側であり、人類の敵と認識されるキャラがみっちりとつまった政治集団だと分るだろう。 ミッチーマコーネルだけが問題なのではない。 もっといる。
== 12
FBI @FBI
1月は全国奴隷制と人身売買防止月間です。人身売買の被害者である場合、または人身売買の可能性についてのヒントがある場合は、National Human Trafficking Resource Center(1-888-373-7888)に電話するか、233733にテキストを送信してください。#EndTrafficking
ーー
クリントン財団 (888)373-7888
Q
==
人身売買に関連する情報をFBIに通報したと思ったら、その番号がそのままクリントン財団の代表番号になっているという意味を考えることだ。 人身売買を通報した人物が殺害処分されることだってあるし、通報情報をもとに人身売買の相元締めが関係者を逃亡させる、証拠隠滅を図る、これらを考えることだ。 米国の中に公然と地底政府の中国の関係者が、支配層や司法取り締まりの象徴として、国民を守るふりをして、しかし国民から奪い続けてきたということの恐るべし設定と向き合ってみることだ。 トランプ大統領はこうしたシステムを相当早い段階で気づいて、このままでは米国が完全に消滅してしまうという強い強い危機感の元に、2012年に大統領選挙への出馬を決意した。
https://i.imgur.com/0m18PYa.jpg
前にも言った。 ジョーバイデンはエプスタインアイランドからたった9マイルのところに私有島を持ち、そこから毎日のように少年少女を買いに島に向かっていた。 その様に言われている。 これらの勢力が、一味が、仲間が人身売買の元締め( オバマが全米の元締めと言われる) をやっていて、そういう連中が正義だとか人権だとか権利だとか自由だとかを勝手に主張し、それを多くの「 何も知ろうとしない愚かな泥人形=自分のない者達」 を騙して同調させ、人類すべての行動規範にさせようと本当にやってきたということの恐ろしさと、何故そんなことが可能だったのかということに気づこうともしないあなたが、何故こんなわたしの文章を読んでいるのかと、その大きなズレの様なものを認識しなければならない。
それは、末端の観測者であり消費者であり、使われる側であった( その様に決めていた) 我々なるものが、領域が、そうした実態に認識を発生させなかった、気づこうとしなかった、理解しようと努めなかったところからきている。 無知は罪悪だ。 それは世界を変える選択肢を保有しながら、それを使いませんと一方的に放棄して、責任から逃げる姿勢を容認し、更にその全体構造にすら気づかない愚かなままの自分で い続ける 事こそが 自分の生まれてきた意味 と簡単にすり替える構造を内包するからである。
あなたはあなたのままでいいのよ… とかとやってくる連中領域から出ている全てのものだ。 あっちに行け! もうお前たちの居場所はこの地球にはない。
== 米国11
Donald J. Trump
@realDonaldTrump
·
21時間
MAKE AMERICA GREAT AGAIN!
==
16のワシントンDCでの大規模集会において、全米からたくさんの人間が集まってきている。 米国12の今日の時点でもう数万人と言われているが、もっと集まる。 本当かは知らないが、ペンシルベニアからアーミッシュの人々が馬車でずっと前からワシントンに向けて移動しているという情報すらあった。 流石にそれはヨタ話だとは思うが本当かもしれない。
これらの動きを情緒的にとらえてはならない。 彼らの表面はアイコクで動いている風に見えるだろう。 しかしその潜在意識においては、今回の問題は「 人類の存続をかけた問題」 だという重大認識を共有している。 わたしにはそう見える。 ここで負けたら人類は永久に自由を失う。 だから戦う。
我々の人類世界を必要もない戦争にまみれさせて、種としての人類に情緒感傷からくる精神の働きのままに縛り付け、そこからエネルギーを奪ってきたやつらが本当に存在しており、そいつらが今回自由のリーダーである米国を本気で強奪しにきたという事に彼らは( そしてわたしもだが) 本気で怒っている。 冷静に怒っている。 それを行動に表現しなければ世界は変わらないと理解している。
だから彼らは行動する。 わたしはいつも貴方にいう。 行動でしか世界は変わらない。 騙されたと気づいたら行動を変えよと。 その最後の設問が全ての人類の一人一人の目の前に置かれている。 それを見ない風に無視するのも、何かの行動をするのも全て個人の選択として任せられている。
その設定下の中で、気づくということも、思うということもない人類は、この地球という名称の惑星からは「 あなたは何処かに行ってください」 と解雇処分を受けるのだと言った。 何度も言った。
わたしは別にあなたに信じてもらいたいとは全く思っていないが、伝達はする。 伝達をしなければならないという内からの意図が湧き上がるから。 検証はあなたがやらなければならない。
あなたの人生なのだから。
その上で、自らの足で進むと決めたものだけが。 その歩みがどれだけ遅々としていても、かりに負傷してびっこをひいていても、前に進むのだと決意して歩き続ける者を…
この地球は必ず助ける。 必ず。
それを覚えておいてほしい。
Rachel Cohen Yoga is human beings and we’ve evolved to be human doings and soon we may become more like cyber/technological humans. It’s about returning to a simpler time, without the gadgets, without the noise. It’s about returning to YOU. Call at (424) 291-2012 for more information about yoga classes in Santa Monica or visit our website.
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