Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
I’m not just a girl—I’m the trans fantasy you didn’t even know you were missing until this exact second. Look at me this close: my skin still tingling from your hand, those fresh pink prints blooming across my thick, soft cheeks like your personal autograph. Feel the way my lower back dips into this greedy arch, guiding your eyes down to the smooth curve of my hips and the little secret tucked tight between thighs that were built to ruin you.
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Notepad is a simple yet powerful tool to jot down ideas, reminders, or quick notes. But what if your important TXT files suddenly disappear and they’re not even in the Recycle Bin? 😱
Don’t panic! In this video, I’ll show you two proven methods to recover deleted or lost Notepad TXT files:
⏱ Timestamps:
00:00 – About Notepad
00:38 – Method 1: Restore TXT files using File History
01:30 – Method 2: Recover TXT files with RecoveryFox AI (fast & reliable)
03:18 – Finally, ending part..
With these methods, you can easily get back your missing notes and avoid data loss disasters in the future.
👉 If this video helps you, don’t forget to like, comment, and subscribe for more data recovery tutorials and tech tips!
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
After WordGirl defeats the Energy Monster at an electronics/frozen yogurt superstore, it wreaks havoc at the premiere of The Pretty Princess and Magic Pony Movie./As they rehearse their ventriloquist act for the annual Pet Talent Show, Bob (a.k.a. Captain Huggyface) runs away from Becky (a.k.a. WordGirl). WordGirl tracks down her missing sidekick by making house calls to the evil villains' lairs, ultimately winding up at The Butcher's hideout.
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Guess the Master of These Monsters – Legends Ride, Do You?
You hear it before you see it—that raw, growling exhaust note that cuts through the silence. The road trembles. Heads turn. The beast rolls in, not just on two wheels but with an aura that screams unapologetic power. It’s a Ducati Panigale, a Kawasaki ZX-10R, a Triumph Street Triple, maybe a Suzuki Hayabusa. These aren’t just motorcycles—they're monsters. And every monster has a master.
The question is… are you one of them?
Monsters Don’t Tame Themselves
These machines weren’t built for comfort. They weren’t designed for the faint-hearted. They are the result of track-tested engineering, forged in the fires of MotoGP, WorldSBK, and street racing legends. Riding one isn’t about sitting on a seat. It’s about commanding presence, unleashing fury, and owning the street.
200+ bhp of raw aggression under your wrist
Electronics that react quicker than human instinct
Exhaust systems that echo dominance with every downshift
But these monsters don’t just need skill—they need someone who’s willing to rise above fear, wear the right armor, and ride with soul. Legends don’t just ride. They lead.
More Than Speed – It’s the Mindset
You can bolt on horsepower. You can improve brakes and install titanium exhausts. But nothing matches the mindset of a true rider. A legend doesn’t just ride fast—they ride smart, prepared, and focused. That means:
Premium helmets that guard your most important asset
Riding jackets with CE armor where it counts
Race-grade gloves, boots, and protection for high-stakes riding
Because a real rider doesn’t rely on luck—they rely on gear, experience, and respect.
Fuel the Fire – Gear Up Like a Monster Master
Think about it—every great monster story has a hero in armor. Why should yours be any different? Whether you're on a KTM Duke 790, a BMW S1000RR, or a Ninja ZX-10R, your gear should match the spirit of your machine.
AGV, HJC, and Shark helmets for superior protection & style
Riding suits from Alpinestars and Dainese for track and street
Performance boots and gloves to grip, brake, and shift like a pro
At Bikegear.in, we don’t just sell products—we equip legends.
Do You Ride or Do You Rule?
Owning a powerful bike doesn’t make you a legend. Mastering it does. The lean into the corner, the perfect line out of a hairpin, the way your throttle hand listens to your instincts not everyone gets it. But you do. Or at least you want to.
The road is calling. Your machine is ready. The only thing missing is the master behind the visor.
Shop Like a Legend at Bikegear.in
Premium exhausts, helmets, and race-ready gear
Fast delivery across India
Fitment support and expert advice from real riders
Call us at +91 9610311313
Visit www.bikegear.in
Several months had passed since Chris successfully obtained "Aqua," one of the Crystal Elements, in the underwater city. Now in middle school, he was enjoying a peaceful life.
However, one day, Sana goes missing after school and never returns home.
While searching for Sana, Chris arrives behind the old school building and discovers a strange ritual being performed inside a decrepit warehouse. To his shock, the person conducting the ritual is someone he never expected.
With a new ally joining their ranks, Chris and his friends set off once more on a quest to obtain another Crystal Element. Guided to a haze city shrouded in thick mist, they must face a new threat to protect the Earth from the forces of darkness.
This is the third installment in the grand fantasy series, blending spiritual themes with epic adventure.
Please enjoy it!
English ver. is automatically translated by AI. And so, please forgive me if it is difficult for you to understand appropriately...
Army Men 2 - Mission 4 - Airborne
We arrived at Maynard airport and it's under attack. We must clear the area of Tan soldiers and Tan armored units.
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen.
Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game, developed and published by The 3DO Company for Microsoft Windows and Game Boy Color.
The game differs from the first installment as it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games.
It is the sequel to both the original Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social media for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world.
Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII #Airborne #PlasticSoldiers #RealCombatPlasticMan
Army Men 2 - Mission 3 - Tank Store
- In his reality, the plastic world, Sarge must now defend the tracks of an Armored Vehicle Supply Train for the Green Army, using the Tanks from the weapons factory.
- En su realidad, el mundo de plástico, el Sargento ahora debe defender las vías de un Tren de aprovisionamiento de vehículos acorazados para el ejército Verde, usando los mismos Tanques de la misma fábrica de armamento.
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades the Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor in that it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games. It is the sequel to both the first Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades the Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor in that it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games. It is the sequel to both the first Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades the Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor in that it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games. It is the sequel to both the first Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal, which he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is presumed missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor by featuring battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and the plastic world, a theme that was further expanded in later games. It is the sequel to both the first Army Men game and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social media for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel specialized exclusively in the Army Men franchise and its thematic spin-offs, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenll #ArmyMenii #ArmyMenTwo
Army Men 2 - Training Camp (Bootcamp). Comments in Spanish.
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades Green territory. Sarge fights against the Tan forces and, at the end of the game, discovers a strange portal, which he enters, ending up in a gigantic kitchen. The game Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entering, and takes control of the army and Tan territories when Plastro is presumed missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from the first installment in that it features battles in both the "Real World" and the "Plastic World." It was also the first to introduce the concept of portals between the Real World and their world (Plastic World), a theme that was expanded upon in later games. It is the sequel to both PC Army Men and Army Men 3D for PlayStation 1 (which had the same storyline as Army Men 1).
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively specialized in the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities are Army Men game design, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenTwo
Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd, but instead of waiting for Sarge, she enters the Castle. Meanwhile, Sarge confronts one of the prisoners in the castle's dungeons...
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In this version of the game, that table seems to exist in a strange painting. This is the first difference I noticed about the Playstation 2 version & Nintendo 64: its strange effects. The backgrounds are blacked out, but the colors and shadows are high contrast giving everything a neon look. No matter what you're doing or what level you're at, these images of LSD are constantly appearing at you, making Army Men SH2 on PSX a slightly quirky experience unlike any other game, and even its other N64 and PS2 ports. This is made stranger by a soundtrack that seems to be lifted from the series' more upbeat remixes.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Buy Now Akrapovic Exhaust for Superior Riding Experience online in India
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ENGLISH VER What Do Private Detectives Do? - Roles and Responsibilities Explained!
Private detectives, also known as private investigators, are independent professionals hired by individuals, businesses, or legal teams to conduct investigations outside the scope of law enforcement. They offer a wide range of services, including:
What They Do:
Conduct investigations for individuals, businesses, and legal teams.
Gather information and evidence.
Work independently, not as law enforcement.
Common Services:
Surveillance: Observing subjects to gather information.
Background Checks: Investigating individuals' histories.
Locating Missing Persons: Finding individuals who have disappeared.
Fraud Investigations: Uncovering fraudulent activities.
Infidelity Investigations: Gathering evidence related to marital affairs.
Corporate Investigations: Addressing internal issues like theft or misconduct.
Due Diligence: Investigating the background of businesses or individuals before agreements.
Legal Support: Assisting attorneys with case research and evidence gathering.
Let's take a closer look at what private detectives do:
Gathering information: This can involve conducting surveillance, interviewing witnesses, researching public records, and analyzing data to uncover facts relevant to a case.
Uncovering the truth: Private detectives use their skills to determine the validity of claims, identify potential fraud, or investigate allegations of misconduct.
Providing evidence: They compile reports and present findings to clients, which can be used in legal proceedings or to make informed decisions.
Locating missing persons: Private investigators use various techniques to trace missing individuals, including background checks, social media searches, and interviews with contacts.
Private detectives play a vital role in uncovering the truth, providing evidence, and helping to resolve complex cases.
JAPANESE VER https://video.fc2.com/content/202504227GZ6c2z2
探偵の仕事ってどんなもの? - 役割と責任をわかりやすく解説!
探偵、別名「私家探偵」は、個人、企業、または法律事務所から依頼を受け、警察とは別に調査を行う独立した専門家です。彼らは、次のような幅広いサービスを提供しています。
探偵が実際に行うこと:
個人、企業、法律チームのために調査を実施する
情報と証拠を収集する
警察とは別に、独立して活動する
探偵が提供する一般的なサービス:
監視: 対象者を観察して情報を集める
身元調査: 個人の経歴を調査する
行方不明者の捜索: 行方不明になった人を探す
詐欺調査: 不正行為を暴く
不倫調査: 夫婦関係の不倫に関する証拠を集める
企業調査: 盗難や不正行為などの社内問題に対処する
デューデリジェンス: 契約前に、企業や個人の背景を調査する
法的支援: 弁護士が事件の調査や証拠収集を行う際に支援する
探偵の仕事内容を詳しく見てみましょう:
情報の収集: 監視の実施、証人のインタビュー、公的記録の調査、データ分析などを行い、事件に関連する事実を明らかにします。
真実の解明: 探偵は自分のスキルを使って、主張の正当性を判断し、潜在的な詐欺を特定し、不正行為の疑惑を調査します。
証拠の提供: 彼らはクライアントに報告書を作成し、調査結果を提示します。これは、法的訴訟で使用されるか、情報に基づいた意思決定を行うために使用されます。
行方不明者の捜索: 探偵は、身元調査、ソーシャルメディア検索、連絡先へのインタビューなど、さまざまなテクニックを使って、行方不明者を追跡します。
探偵は、真実を明らかにし、証拠を提供し、複雑な事件の解決に役立つ重要な役割を担っています。
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandpit and uses a rocket to go to the coordinates where Vikki was taken....
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal in the most guarded corner of Fort Plastro. Hawk finally manages to use the portal after fighting his way through an epic one man battle...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
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Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal, but there is a problem: this remains in the most guarded corner of Fort Plastro...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast