MPM Train Ambulance Service in Patna and Ranchi provides affordable, high-quality medical transport services, ensuring patient health and comfort, regardless of wealth, for all patients, whether within or across the city, ensuring the best possible care.
Web@: https://shorturl.at/UcXl0
More@: https://shorturl.at/Gswv5
Hit the Road Riding Essentials Online in India
Alright road warriors before you twist that throttle, let’s get one thing straight: the right gear isn’t optional, it’s essential. Whether you’re cruising the highways, dodging city chaos, or chasing sunsets in the hills, you need riding essentials that have your back and you can now shop the best of them online in India at Bikegear.in!
Gear Up. Ride Smart.
From impact-protection gloves and armored jackets to riding boots, hydration packs, rainwear, and more our riding essentials are designed to keep you safe, comfortable, and road-ready, no matter where the ride takes you.
All-Weather, All-Terrain Protection
India throws it all at you blazing sun, unexpected rain, dusty trails, and chaotic traffic. That’s why we stock all-season, rider-tested gear built to handle it all. Whether it's a quick city spin or a cross-country ride, you're covered.
Ride in Comfort, Not Compromise
Long hours in the saddle demand more than just basic protection. Our gear offers breathability, mobility and all-day comfort, with features like moisture-wicking liners, ventilated mesh panels, and ergonomic fits.
Style That Matches the Machine
Let’s be real your gear should look as sharp as your ride. From stealthy blacks to bold graphics, our riding essentials don’t just perform they turn heads. Function meets fashion with no shortcuts.
For Every Rider. Every Bike.
Whether you ride a Royal Enfield, Yamaha, KTM, Honda, TVS, or a superbike, we’ve got essentials that match your speed, your style, and your journey.
Hit the road like a pro.
Stock up on riding essentials that deliver safety, comfort and performance all at unbeatable prices, shipped across India.
Order now at www.bikegear.in
Not sure what to choose? Talk to a gear expert at +91 9610311313
The journey starts with the right gear. Gear up. Head out. Ride free.
Explore Riding with Peace Essentials Online in India
Listen up, riders—gear up smart or don’t ride at all. If you're serious about riding, you already know it's not just about speed or style—it’s about peace of mind. And that starts with the right riding essentials. Now, you can explore top-tier riding gear online in India with Peace Essentials, available exclusively at Bikegear.in!
Safety First. Always.
Peace Essentials are designed to provide protection without sacrificing comfort, from impact-tested coats and reinforced gloves to lightweight armor. This equipment keeps you safe, alert, and prepared for anything, whether you're avoiding traffic or speeding at over 100 miles per hour.
Comfort You Can Count On
Long drives, bumpy roads, and erratic weather The equipment from Peace Essentials is designed to tackle everything. Mile after mile you keep cool, dry, and comfortable thanks to ventilated designs, ergonomic fits and high-quality materials.
Function Meets Form
You don’t have to choose between safety and style. Peace Essentials gear looks clean, feels premium, and performs like a pro. Subtle branding, sleek designs, and practical features this is gear for real riders who ride smart.
Everyday Gear for Everyday Riders
Whether you're on a daily commute, a weekend escape, or an all-India tour, Peace Essentials offers must-have riding accessories like balaclavas, gloves, rainwear, reflective gear, hydration packs, and more all built for Indian roads and conditions.
Be Ready for Anything
Sudden showers? No problem. Crazy heat? Handled. Cold winds? You’re covered. Peace Essentials are designed with India’s unpredictable climate in mind, so you're prepared for the ride, no matter what the sky throws at you.
Peace of mind isn’t optional it’s essential.
And now, it’s just a click away. Explore the full range of Peace Essentials online at Bikegear.in and ride with confidence, comfort, and total control.
Nationwide shipping. 100% original gear. Trusted by riders across India.
Need advice on what to pick? Call us at +91 9610311313
Ride protected. Ride prepared. Ride with peace.
MPM Train Ambulance Service in Patna and Ranchi offers safe, affordable, and comfortable long-distance patient transportation. With an ICU facility, doctors, nurses, and necessary medical equipment, it provides a reliable alternative to expensive air ambulances when road transport is unavailable.
Web@: https://shorturl.at/tGoPN
More@: https://shorturl.at/Xw7wk
Shop the Best Motorcycle Wheels for Performance & Style online in India
Alright, speed freaks and street stylers if you're still rolling on stock wheels, you're leaving performance (and looks) on the table. Whether you're blasting down the highway, ripping through twisties, or just flexing your ride at the next meet, the right motorcycle wheels can transform your entire ride—and now you can shop the best of them online in India at Bikegear.in!
Performance That Speaks for Itself
Lighter, stronger, faster upgraded wheels reduce rotational mass, giving you quicker acceleration, tighter cornering, and more responsive handling. Whether you're chasing lap times or just carving through city traffic, performance wheels make every ride sharper.
Alloy, Forged, Carbon Fiber—We’ve Got It All
We have a selection that caters to all riding styles, from ultra-lightweight carbon fiber configurations to forged aluminum race wheels. Want to get a lot of grip and lose a lot of weight? Your machine longs for these enhancements.
Fashion That Grabs Attention
Wheels make a statement, let's face it. Choose to stand out with striking finishes and unique patterns or go sleek and covert with blacked out alloys. High end brands and eye catching patterns will make your motorcycle appear as swift as it is capable of traveling.
Built for Every Machine
Whether you're on a Yamaha R15, Royal Enfield, KTM Duke, Kawasaki Ninja, or a full-blown superbike—we've got the wheels that fit your ride and elevate your game. Direct-fit options, track-ready specs, and street-style setups, all in one place.
Top Brands, 100% Original
Choose from leading names in motorcycle wheel engineering Marchesini, OZ Racing, Rotobox, KKE, Warp 9 and more. Every set is authentic, performance tested, and ready to ship anywhere in India.
Wheels aren’t just about motion they’re about control, power, and presence.
Ready to upgrade your ride’s performance and style? Start at Bikegear.in we deliver premium motorcycle wheels across India backed by expert support.
Got questions? Need help finding the perfect fit? Call us at +91 9610311313 our gearheads are here for you.
Shop the best wheels. Ride with purpose. Own the road.
Shop Now the Right Helmet for Maximum Safety & Comfort online in India
Okay, riders, it's time for an upgrade if your helmet is only ""good enough."" Wearing the proper helmet is crucial, whether you're navigating urban traffic, speeding down highways or navigating tight turns in the hills. Your vehicle should have maximum safety, unrivaled comfort and street-ready style.
And now, you can shop the perfect helmet online in India right here at Bikegear.in!
Protection That Doesn’t Compromise
We’re talking helmets that go beyond just meeting safety standards. Think advanced materials, multi-layered EPS liners, and DOT, ECE or even SNELL-certified protection. Whether it’s daily commutes or weekend rides, we’ve got helmets that are built to take a hit so you don’t have to.
Comfort for the Long Haul
Riding for hours? No sweat literally. Our range features ventilation systems that actually work, moisture-wicking liners, and ergonomic padding that molds to your head. No pressure points, no distractions just pure focus on the ride.
Clear Vision in Every Condition
From anti fog, Pinlock-ready visors to wide field-of-view designs, our helmets make sure your vision is sharp, clear, and locked in. Day or night, sun or storm—you ride with confidence.
Style Meets Performance
Whether you're rocking a naked streetfighter, a fully-faired sportbike, or a rugged ADV machine—we’ve got helmets that match your vibe. Matte finishes, bold race graphics, stealth black lids—we’ve got it all.
Top Brands, Trusted Gear
Choose from the best in the game—Arai, HJC, AGV, SMK, Axor, MT, Airoh and more. Each helmet is 100% original and certified, with full manufacturer warranty and doorstep delivery across India.
Your helmet is your most important riding partner. Don’t settle.
At Bikegear.in, we’ve made it easier than ever to find your perfect fit—whether you ride in the city, off-road, or hit the track.
Shop now at www.bikegear.in
Need help picking the right lid? Call us at +91 9610311313—our riding gear experts have your back.
Ride safe. Ride smart. Ride in comfort.
MPM Train Ambulance in Patna and Ranchi offers reliable and efficient medical transport services, including ventilators, oxygen support, and life-saving equipment. With a team of skilled professionals, they provide comfort, safety, and quality care, making the transfer process smooth and efficient.
Web@: https://shorturl.at/znmM0
More@: https://shorturl.at/v7kre
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal in the most guarded corner of Fort Plastro. Hawk finally manages to use the portal after fighting his way through an epic one man battle...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Buy Now HJC Helmets for Superior Safety & Comfort in India All right, riders, it's time for an upgrade if you're still wearing that outdated helmet! The correct helmet isn't just essential it's a game-changer, whether you're racing in urban areas or on open roads. Better comfort, increased safety, and let's face it, a ton more style. What's the best part? The cheapest pricing in India may be found when purchasing HJC Helmets online!
Why HJC? Because protection meets performance.
HJC has been crafting top-tier motorcycle helmets for over 50 years, delivering cutting-edge designs that don’t just meet safety standards—they exceed them. Whether you need a full-face racing helmet, a modular touring lid, or a lightweight open-face for city cruising, HJC’s got you covered.
Designing Aerodynamically for Maximum Speed
HJC helmets are designed for performance and have undergone wind tunnel testing to cut through air resistance and provide a quieter, more comfortable ride. You'll notice a difference whether you're driving fast on the freeway or the racetrack.
Fashion That Grabs Attention
In addition to providing protection, HJC helmets are eye catching, with strong graphics reminiscent of MotoGP and Marvel superheroes and sleek matte finishes. There is a HJC lid that fits your style, whether you ride a Royal Enfield, Yamaha, or Honda.
Advanced Safety Tech
Featuring multi-density EPS liners, reinforced shells, and emergency quick-release systems, HJC helmets are built to keep you safe in every riding condition. Plus, with models featuring MIPS (Multi-directional Impact Protection System), you’re getting next-level protection against rotational forces.
Comfort throughout the day with excellent ventilation
No more sweltering transportation! Even in India's sweltering summers, you can stay cool thanks to HJC's Advanced Channeling Ventilation System (ACS), which keeps cool air circulating while forcing hot air out. Additionally, your helmet remains odor-free and clean thanks to detachable, washable liners.
Modular Helmets for Ultimate Versatility
Want the best of both worlds? HJC’s modular helmets let you switch from full-face protection to open-face freedom in seconds. Perfect for long rides, city commutes, and everything in between.
Pinlock-Ready Visors & Anti-Fog Tech
Say goodbye to foggy visors! HJC helmets come with anti-fog-ready shields, ensuring crystal-clear vision in all weather conditions. Whether it's early morning mist or a downpour, you ride with confidence.
Ride Smart, Ride Safe, Ride HJC
The right helmet isn’t just an accessory—it’s the most important part of your gear. And when you choose HJC Helmets, you’re choosing premium protection, style, and innovation.
Order now at Bikegear.in and ride like you mean it! Need help picking the perfect helmet? Call us at +91 9610311313 and we’ll get you geared up with the best fit for your ride.
Hi there! Today, we're going to talk about aluminum gutters. They are a popular choice for many homeowners because of their durability, lightweight nature and ease of installation. So if you're considering new gutters for your home, aluminum might just be the perfect option for you. One of the great things about aluminum gutters is that they come in various colors.
This means you can easily find a shade that matches your home exterior, giving your house a cohesive and polished look. Now, while aluminum gutters are indeed cost effective, it's important to note that they might not be as durable as some premium options. For instance, Galvalume registered trademark steel gutters are known for their superior durability, especially in extreme weather conditions, which are quite common in places like Colorado.
So, it's all about balancing cost and durability based on your specific needs. To ensure longevity, it's recommended to upgrade to a more robust gutter system. Proper installation is crucial for efficient drainage, and regular maintenance is essential to prevent damage and extend the lifespan of aluminum gutters, which can last up to 20 years with care.
Conifer Gutter Service offers expert installation, maintenance, and repair services, helping you choose the right gutter system for your property.
Contact Us
303-838-7291
Email:
sales@conifergutter.com
Website
https://conifergutter.com/
Versus v0.4.2 (which improves construction zones, and adds 2 new goals (accessible through Arduino-ish tools)), v0.4.2.2 replaces "Elegoo Circuitboard v0.0.2" with "Elegoo Circuitboard v0.2".
Have no affiliations to BUD Interactive.
Map Design Code: "U0PFOWS". User ID: "C2AXFY" (has skins&props&materials which you can download&use).
Was produced to replace / restore https://video.fc2.com/content/202412245q7bpxWd
Licenses: you can choose to use through Creative Commons Attribution 2.0, Apache 2, or GPLv2.
Sounds: https://www.youtube.com/watch?v=WmleX_i5yQI
Code which groups Arduino/Elegoo robots to perform tasks and move around obstacles: https://github.com/SwuduSusuwu/SubStack/blob/preview/posts/ArduinoElegooTools.md
4kW servos for $52 (no affiliations) allow consumers to construct autonomous robots which mass produce: https://www.amazon.com/ASMC-04B-Support-12V-24V-180kg-cm-Quadcopter/dp/B07GDJBDW9/ . Use gear reduction (simple transmission: https://science.howstuffworks.com/transport/engines-equipment/gear-ratio.htm) to convert the high RPM into torque.
Swudu Susuwu = age 26, born from Yatagarasu (plus unknown; Susanoo?)
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal, but there is a problem: this remains in the most guarded corner of Fort Plastro...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
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Have new version 0.3.2.2 ( https://video.fc2.com/content/20250330W4HhkhdW ).
v0.3.2 just shows the new "Roomba" hoverboard. Version 0.2.6 (https://video.fc2.com/content/202503286es0w6P3) shows how the Arduino/Elegoo tools are controlled and has the parkour walkthrough.
Have no affiliations to BUD Interactive.
Map Design Code: "U0PFOWS". User ID: "C2AXFY" (has skins&props&materials which you can download&use).
Was produced to replace / restore https://video.fc2.com/content/202412245q7bpxWd
Licenses: you can choose to use through Creative Commons Attribution 2.0, Apache 2, or GPLv2.
Sounds: https://www.youtube.com/watch?v=WmleX_i5yQI
Code which groups Arduino/Elegoo robots to perform tasks and move around obstacles: https://github.com/SwuduSusuwu/SubStack/blob/preview/posts/ArduinoElegooTools.md
4kw servos for $52 (no affiliations) to construct autonomous robots which can mass produce: https://www.amazon.com/ASMC-04B-Support-12V-24V-180kg-cm-Quadcopter/dp/B07GDJBDW9/
Swudu Susuwu = age 26, born from Yatagarasu (plus unknown; Susanoo?)
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
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Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that Sarge is going to rescue Riff...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
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Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk He decides to go investigate. Trying to follow him, Sarge finds himself in some kind of strange, illuminated cave or hole...
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk He decides to go investigate.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty. Then, the players select a map and fight among themselves until they reach the number of deaths needed to win the match.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
A calm morning in a Green base of the Plastic World. Our protagonist, Sergeant Hawk, takes a nap...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty. Then, the players select a map and fight among themselves until they reach the number of deaths needed to win the match.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. But te worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the N64 version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks. That's great, but the ones from Sarge's Heroes aren't particularly useful. So its exclusion on N64 is... insignificant.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
It's a beautiful and peaceful day on a Green World. Our protagonist, Sergeant Hawk, does his routine training in a Green base so as not to oxidize...
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty. Then, the players select a map and fight among themselves until they reach the number of deaths needed to win the match.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the N64 version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks. That's great, but the ones from Sarge's Heroes aren't particularly useful. So its exclusion on N64 is... insignificant.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #Sega #SegaDreamcast
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【Summary】
Let’s see How to Use Trains and Subways in Tokyo! As a Japanese from Tokyo, I'm gonna share how to ACTUALLY use them and 5 useful tips, so you can use them smoothly by yourself. I’ve put all of my effort into making the MOST helpful guide for using the trains in Tokyo! Now, let’s get started!
【Contents】
00:00 Intro
00:15 1. How Actually to Use
00:32 1-①Searching & Deciding Route
02:27 1-②Buying Ticket
02:49 1-②〇Paper Tickets
05:43 1-②〇Prepaid IC Cards
08:04 1-②〇Rail Passes
08:57 1-③Getting on Train &Going to Destination
09:17 1-③〇Finding Platform & Riding Train
11:19 1-③〇Changing Trains
13:30 1-③〇Going out Gate & Heading to Destination
14:43 2. 5 Useful Tips
14:47 2-①App for Prepaid Cards
15:53 2-②Thinking Nothing & Buying Cheapest
16:46 2-③Some Manners & Etiquettes
18:01 2-④Special Trains and Train Cars
19:29 2-⑤Using "Right" & "Wrong" Exits
20:52 Outro
【Other Helpful Videos & Websites】
〇Videos
・How to Use Trains in Japan | japan-guide.com
https://youtu.be/aW_sw77sqvE
・How to Use the Tokyo Subway | JAPAN TRAVEL GUIDE
https://youtu.be/uAUfF8UVAdI
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・Taking the train / japan-guide.com
https://www.japan-guide.com/e/e2016.html
・Japan Transit 101: Complete Guide to Using Trains in Japan for 2022 / LIVE JAPAN
https://livejapan.com/en/article-a0003420/
・Guide to take trains in Tokyo. How to choose the best deal and the best route by the train. / JPRail.com
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https://youtu.be/9oLxKfObZdE
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