Final Fantasy XIV Containment Bay P1T6Best viewed in 720 HD 60 FPS. 1:07-Skip cutscene. This is the normal/hard mode version of The Goddess Sophia of the Warring Triad. Also seen in FF6. There's not a whole lot mechanics here. Just don't fall off, avoid the divebombs/lasers if you can and focus target on Sophia since you'll want to be aware of her cone AoE and Thunder 3 which requires you to move onto her to avoid it. Look away from the Add who casts the Gaze type move Divine Spark. Don't hit the First Demiurge when he has his Directorial Parry buff up, he is what killed a few party members here, it knocks you back and hurts quite a lot. You can fall off because of it too so be careful. The forgiving part of this fight is in both modes, you CAN still be revived if you fall off, your body will eventually spawn back up on the field. We did still wipe once though, hence the cut. Lol, that one laser near the end though was total hax. I was clearly safe. It must have been those server ticks or some lag lol. Or maybe the hitbox is bigger than the lasers seem. Also, she's interesting character wise. For some reason there is some comparison to Ramuh but clearly she's much less well intentioned since she's ok with enslaving Thralls and had a revenge scheme planned. She did supposedly bring harmony but begs the question if that costs free will. Her music is pretty soothing though but very fitting for her. Soken has done it again.