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Ego at the Showroom, Economics at Home – Ride Smart, Spend Smarter
Your heart is pounding as you enter the showroom. That motorcycle you've had your eye on? It stands there in all its chiseled, forceful splendor. The aerodynamic fairings, the loud exhausts, the torque statistics, and the alluring financial schemes can easily captivate you. We've all been there, let's face it. That boost to one's ego is real. The cleverer flex, though, is taking that excitement home without breaking the bank.
Welcome to the new age of riding—where performance meets practicality, and riders think beyond the showroom floor.
Ride Smart. Think Long-Term.
How well it holds up on the street is more important than how lovely the stock showroom setup looks under the lights. This is the point at which astute riders upgrade only the essentials, spend money on equipment and components that genuinely improve the journey, and save money for future travel.
Choose aftermarket upgrades with proven performance gains
Opt for helmets and jackets with multi-season usability
Focus on essential mods first—like exhausts, filters, crash protection
Don’t pay for flash. Pay for function.
Whether it’s upgrading to a high-flow air filter instead of a full system right away, or grabbing a mid-range helmet with MIPS tech instead of an overpriced lid with graphics, it’s all about knowing where your money makes a difference.
Economics in the Garage – Ride More, Spend Less
It’s not about riding cheap. It’s about riding clever. The rider who saves on insurance, maintenance, and fuel—without compromising performance—is the one who rides more often, upgrades more efficiently, and smiles more at every refuel.
DIY maintenance? That’s savings and satisfaction in one.
Reusable air filters and performance oils? Long-term value.
Invest in good cleaning and care products? Your gear lasts longer.
A smart rider knows that money saved on vanity is better spent on actual riding experiences—those early morning rides, that Ladakh trip, those Sunday corners.
Your Bike, Your Rules – But Think Beyond the Rev Counter
It’s easy to fall into the trap of chasing bigger cc numbers or shinier toys just to flex at the café stop. But the true satisfaction? It comes from knowing your machine, tuning it your way, and investing where it matters most—rider safety, ride comfort, and real-world performance.
Good helmet over gold-plated levers
Certified riding jacket over imported rim stickers
Touring seat over a fake carbon tank pad
Because confidence on the road doesn’t come from the spec sheet. It comes from the gear you trust and the knowledge you’ve earned.
Shop Smart, Ride Smarter – Only at Bikegear.in
At Bikegear.in, we believe in rider-first economics. No overpriced hype. Just authentic gear, race-tested parts, and trusted brands—delivered across India, with rider-to-rider guidance every step of the way.
Expert help on what to buy—and what not to
Premium gear with real value
Insured shipping & easy returns
Call us at +91 9610311313
Visit www.bikegear.in
Buy Now NEXX SX.100 Toxic Aubergine Helmet Online in India
Some helmets are just safety gear. The NEXX SX.100 Toxic Aubergine? It’s a bold style statement, a performance promise, and a protection powerhouse all in one aggressively sculpted shell. Whether you're riding through city chaos or carving corners on the weekend, this helmet is made to stand out and protect at every speed.
Now available online in India, the SX.100 Toxic Aubergine is your ticket to superior comfort, modern aerodynamics, and head-turning aesthetics all at a price that makes upgrading irresistible.
Advanced Protection Meets Daily Ride Comfort
Let’s get real safety is non-negotiable. The SX.100 is engineered with multi-composite, advanced polycarbonate construction, giving you lightweight performance without compromising on impact resistance. Built to meet ECE and DOT certifications, this helmet is more than just street-legal it’s track-inspired confidence for your daily rides.
Lightweight yet tough polycarbonate shell
Aerodynamically optimized for high-speed stability
Dual certification for global protection standards
Emergency strap system for added safety
From sudden urban stops to long-haul highway blasts, the SX.100 has your head covered literally and figuratively.
Ride Longer, Cooler, and Smarter
Designed with all-day riders in mind, the SX.100 doesn’t just protect it pampers. With its ultra-wide panoramic visor, built-in sun visor, and dynamic airflow ventilation system, you’ll experience comfort that adapts to every condition.
Super-efficient air channels and exhaust ports
Drop-down sun visor for glare-free vision
Anti-fog, anti-scratch visor with quick release
Plush, moisture-wicking interior lining (removable & washable)
From dawn patrols to sundown sprints, the SX.100 keeps things cool, breathable, and crystal clear rain or shine.
Toxic Aubergine – Because Ordinary Is Overrated
This isn’t your basic matte black helmet. The Toxic Aubergine colorway brings a futuristic, high-energy vibe with its deep purple sheen, electric graphics, and aggressive angles. It’s a helmet that makes you look fast standing still.
Bold, asymmetrical design with streetfighter attitude
Reflective detailing for night visibility
Unique personality for riders who refuse to blend in
Whether you’re on a KTM Duke, Yamaha MT, or Triumph Trident this helmet adds serious flair to your street presence.
Now Available at Bikegear.in – Delivered Anywhere in India
No more hunting or waiting. The NEXX SX.100 Toxic Aubergine Helmet is now available online in India at Bikegear.in your go-to destination for premium riding gear.
Fast, insured shipping across India
100% original NEXX helmets – no fakes, no compromises
Expert fitment advice from real riders
Need help? Call us at +91 9610311313
Upgrade Your Helmet Game Today
The SX.100 isn’t just an upgrade it’s a transformation. Striking design, premium protection, and all-day comfort this helmet ticks every box. Don’t wait for tomorrow’s ride ride smarter, ride louder, and ride in style.
Order now at www.bikegear.in
Buy Now HJC RPHA Red Bull Helmet Online in India
When you crave a helmet that doesn’t just protect but defines your identity on the road or track, the HJC RPHA Red Bull Helmet is your answer. It’s not just headgear it’s racing DNA wrapped in style, tech, and Red Bull energy. And now, you can buy this beast online in India, only at Bikegear.in.
Whether you're flying down the straight at full throttle or carving through backroad corners, this is the helmet that screams "Born to race. Built to win."
Motorsport Heritage, World-Class Protection
Built for the rider who rides with intent, the RPHA series by HJC stands for Revolutionary Performance Helmet Advantage. Trusted by MotoGP legends like Pol Espargaró and infused with Red Bull Racing's electrifying spirit, this helmet isn’t just about looks it’s about high-speed performance with zero compromise.
Premium PIM+ (Premium Integrated Matrix Plus) shell construction
Featherweight design with uncompromised structural integrity
Wind-tunnel-tested aerodynamics for stability at high speeds
ECE & DOT certified – Ready for the streets, born for the track
Red Bull Graphics – Unmistakable Energy
Let’s be honest when you roll up with Red Bull graphics, you’re making a statement. Inspired by racing, energized by adrenaline, the graphics are loud, aggressive, and designed to turn heads.
Iconic Red Bull branding that stands out
High-gloss, UV-resistant finish
Integrated spoiler for that race-day silhouette
Aggressive lines and color pops that radiate motion even at a standstill
This is a helmet for riders who don’t follow trends they set them.
Smarts Meet Speed
Every HJC RPHA helmet is engineered with more than just speed in mind. It’s about comfort, clarity, and endurance even during long hauls under Indian sun or monsoon madness.
Advanced MultiCool™ moisture-wicking liner – removable, washable, antibacterial
RapidFire™ shield replacement system – tool-less and quick
Pinlock-ready visor – fog-free vision when it matters most
ACS (Advanced Channeling Ventilation System) – superior airflow for India’s climate
Whether you're on a spirited mountain ride or gunning it on the expressway, you’ll feel the difference.
Now Available in India at Bikegear.in
Yes you can now buy the HJC RPHA Red Bull Helmet online in India with ease, speed, and peace of mind. No more waiting on overseas shipping or risking fake imports. At Bikegear.in, we deliver:
100% authentic HJC helmets
Multiple sizes in stock
Fast, insured shipping anywhere in India
Expert fitment help & after-sales support
Need help with sizing or shell types? Our gear experts are real riders just like you.
Power, Protection, Prestige – All in One
This isn’t just another helmet it’s a crown for the committed rider. Ride like a racer. Look like a legend. Because when Red Bull and HJC join forces, you get gear that performs at the very edge of what's possible.
Call us at +91 9610311313
Shop now at www.bikegear.in
Delivered: Shark Aeron GP Zarco France Helmet – Style Meets Speed
When performance meets passion, the result is more than just gear—it’s a statement. The Shark Aeron GP Zarco France Helmet isn’t just a lid; it’s a celebration of speed, style, and French racing heritage delivered straight to your doorstep. For riders who crave elite-level protection and the unmistakable edge of MotoGP flair, your next ride just got an upgrade.
Inspired by Johann Zarco and born in the crucible of professional racing, this helmet screams precision, pride, and pure adrenaline. It’s not just about what you wear—it’s about how it makes you feel when the visor drops.
🇫🇷 Racing Soul, French Spirit
Crafted with track-ready DNA and national pride, the Zarco France edition pays tribute to the legacy of French motorsport. From the bold tricolor graphics to the aerodynamic perfection, every detail echoes the energy of a MotoGP grid start.
Whether you're clocking laps at the circuit or dominating the expressway, this helmet delivers race-winning attitude at every turn.
Lightweight carbon fiber shell for maximum protection without compromise
Wind-tunnel tested for stability at high speeds
Iconic graphics inspired by Johann Zarco’s racing colors
The Shark Aeron GP is more than just a helmet. It’s a rider’s identity—bold, fast, and unrelenting.
Built for Speed, Engineered for Safety
Shark doesn’t play when it comes to rider protection. The Aeron GP is ECE 22.06 certified, giving you the confidence to push limits while staying fully shielded. Whether you’re hitting apexes or weaving through traffic, this helmet stays glued to your head like a second skin.
Multi-density EPS liner for maximum impact absorption
Double D-ring chin strap for race-level security
Advanced ventilation system to keep you cool under pressure
Everything about this helmet is built for the fast lane—no compromises, no shortcuts.
Looks That Leave a Mark
Let’s be honest—your helmet isn’t just safety gear, it’s a style statement. And with the Shark Aeron GP Zarco France, you’ll be turning heads before your bike even fires up.
The sharp lines, aggressive stance, and unmistakable Zarco graphics set you apart from the crowd. It’s loud, proud, and ready for the limelight—just like your ride.
Pair it with your race leathers or even an urban street setup, and you’ve got a look that kills.
Now Delivered by Bikegear.in
This masterpiece just landed in India—and we brought it right to your doorstep. At Bikegear.in, we’re all about giving riders access to world-class gear without the wait.
100% genuine Shark helmets
Fast, insured delivery across India
Expert guidance on sizing and fit – Call us at +91 9610311313
Order now at www.bikegear.in
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Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Buy Now Ruroc Atlas 4.0 Helmet for Safety online in India
Ready to turn heads while staying protected? The Ruroc Atlas 4.0 Helmet isn’t just gear it’s a statement.
Designed for riders who push boundaries, crave performance, and demand style, the Ruroc Atlas 4.0 delivers race-level protection, futuristic design, and all-day comfort. Whether you're ripping through the streets or gearing up for the track, this helmet has your back literally and figuratively.
And the best part? You can buy the Ruroc Atlas 4.0 Helmet, online in India right now at Bikegear.in your one-stop destination for premium motorcycle gear.
Aggressive Looks, Serious Safety
The Atlas 4.0 doesn’t play around when it comes to protection.
It’s built with an aerospace-grade T300 carbon fiber shell lightweight yet unbelievably strong. This helmet meets ECE 22.06 and DOT certifications, giving you track-approved safety no matter where you ride in India. It’s engineered to keep your head safe even at serious speeds.
The aggressive shell shape and aerodynamic design aren’t just for show they help reduce drag and wind noise, keeping your ride smooth and focused.
Rider-Focused Comfort & Fit
Say goodbye to pressure points and hot spots. The Atlas 4.0 features RHEON™-integrated impact liners, plush interior padding, and a refined fit that feels snug yet breathable.
With its advanced ventilation system, you’ll stay cool even on long rides or in India’s intense summer heat. Plus, the anti-fog visor and easy-to-use Fidlock magnetic chin strap make life on the road just that much easier.
Add in a wide field of vision, and you’ve got a helmet that keeps your head clear and your focus razor-sharp.
Style Meets Tech
Available in stunning colorways and graphics, the Atlas 4.0 looks like something out of a sci-fi movie—but it rides like a dream.
And if you’re into smart features, the helmet is compatible with Ruroc’s Shockwave Bluetooth system, letting you stay connected without sacrificing safety or aerodynamics.
Get Yours Today at Bikegear.in
Buy the Ruroc Atlas 4.0 Helmet online in India now at Bikegear.in and upgrade your ride with cutting-edge protection and standout style.
We offer 100% authentic gear, nationwide delivery, and expert support to help you find the perfect fit.
Need help? Call us at +91 9610311313.
Ride with confidence. Ride with Ruroc.
Your helmet should work as hard as your bike—and the Atlas 4.0 delivers, every time.
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd, but instead of waiting for Sarge, she enters the Castle. Meanwhile, Sarge confronts one of the prisoners in the castle's dungeons...
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In this version of the game, that table seems to exist in a strange painting. This is the first difference I noticed about the Playstation 2 version & Nintendo 64: its strange effects. The backgrounds are blacked out, but the colors and shadows are high contrast giving everything a neon look. No matter what you're doing or what level you're at, these images of LSD are constantly appearing at you, making Army Men SH2 on PSX a slightly quirky experience unlike any other game, and even its other N64 and PS2 ports. This is made stranger by a soundtrack that seems to be lifted from the series' more upbeat remixes.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Buy Now Cool Helmets for Hot Rides with Safety & Comfort Online in India
Riding under the blazing Indian sun? Don’t let the heat slow you down.
It’s time to upgrade to cool helmets made for hot rides, giving you top-tier safety, unbeatable ventilation, and total riding comfort. Whether you're blasting through city streets, hitting the highways or heading out for weekend rides the right helmet makes all the difference.
Now you can buy the coolest, safest helmets online in India at Bikegear.in your trusted hub for premium motorcycle gear.
Conquer the Heat with Advanced Ventilation
The summer heat in India may be extremely harsh for riders. For this reason, we provide helmets made especially to keep you completely covered while beating the heat.
Leading brands like HJC, Arai, Shoei and SMK are featured in our selection; they are all renowned for their cutting edge ventilation systems, breathable linings and sweat wicking cushioning.
Every helmet is designed with several air intakes and exhaust openings to optimize airflow, keeping you cool, comfortable and focused on the road ahead even in stop-and-go traffic.
Stay Safe Without Compromising Comfort
Choosing a helmet isn’t just about looking cool it’s about riding smart and staying protected.
Every helmet we offer is built with premium safety features:
DOT, ECE, or ISI certified for guaranteed protection
Lightweight yet tough shells made from polycarbonate, fiberglass, or carbon composites
Anti-fog, wide-vision visors for crystal-clear vision in every condition
Quick-release chin straps for easy on and off, even with gloves
When the temperatures climb, you need gear that performs and with these helmets, you’ll experience the perfect balance of safety, comfort, and ventilation.
Look Sharp. Ride Smarter.
Good looks come standard. From sleek aerodynamic shapes to bold graphics and matte finishes, you’ll find a helmet that matches your bike and your personality.
Whether you're ripping through traffic on a naked street machine or cruising the coast on a classic cruiser, your helmet will turn as many heads as your ride does.
Shop Smart. Ride Cooler.
Buy now the coolest helmets for hot Indian rides only at Bikegear.in.
We offer fast shipping across India, 100% genuine products, and expert support to help you find the perfect fit.
Need advice? Call us at +91 9610311313 we’re ready to help you ride better.
Stay cool. Stay protected. Ride with confidence only at Bikegear.in.
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Buy Now High-End Helmets for Rider Protection online in india
Riders, listen up—your helmet isn’t just gear, it’s your lifeline. Whether you’re ripping through city traffic or chasing the horizon on the highways, don’t even think about riding without high-end helmet protection. Now, you can buy top-tier helmets online in India right here at Bikegear.in!
Premium Protection. Period.
We’re talking DOT, ECE and SNELL-certified helmets designed to absorb impact, reduce drag, and keep your head protected in the worst-case scenario. These aren’t just safe they’re the gold standard in motorcycle headgear.
Style That Speaks Speed
Sleek profiles, aerodynamic shapes, and bold graphics our high-end helmets look just as sharp as they perform. Whether you’re rocking a sportbike, a cruiser, or an ADV machine, we’ve got iconic designs that turn heads and cut wind.
Engineered for the Indian Ride
Is it hot outside? No issue. Long drives? managed. Particularly for Indian conditions, our helmets advanced ventilation systems, anti fog visors and comfortable inside keep you cool, alert and prepared for the road.
Trusted Brands. Proven Performance.
Get helmets from the top brands in the globe, including Airoh, Arai, Shoei, and HJC. Pro racers, long-distance travelers, and serious riders who don't skimp on safety all wear these helmets.
100% Authentic. Delivered Across India.
Every helmet on Bikegear.in is original, certified and ready to ride. No knock offs. No shortcuts just pure protection and performance.
It’s more than a helmet it’s your ticket to ride hard, ride safe, and ride free.
So what are you waiting for? Buy your high-end helmet today at Bikegear.in and protect what matters most.
Got questions? Call us at +91 9610311313 for gear advice.
Nationwide delivery. Best prices. Rider-trusted.
Ride smart. Ride safe. Ride in style.
High-end helmets. No compromise. All power.
Hit the Road Riding Essentials Online in India
Alright road warriors before you twist that throttle, let’s get one thing straight: the right gear isn’t optional, it’s essential. Whether you’re cruising the highways, dodging city chaos, or chasing sunsets in the hills, you need riding essentials that have your back and you can now shop the best of them online in India at Bikegear.in!
Gear Up. Ride Smart.
From impact-protection gloves and armored jackets to riding boots, hydration packs, rainwear, and more our riding essentials are designed to keep you safe, comfortable, and road-ready, no matter where the ride takes you.
All-Weather, All-Terrain Protection
India throws it all at you blazing sun, unexpected rain, dusty trails, and chaotic traffic. That’s why we stock all-season, rider-tested gear built to handle it all. Whether it's a quick city spin or a cross-country ride, you're covered.
Ride in Comfort, Not Compromise
Long hours in the saddle demand more than just basic protection. Our gear offers breathability, mobility and all-day comfort, with features like moisture-wicking liners, ventilated mesh panels, and ergonomic fits.
Style That Matches the Machine
Let’s be real your gear should look as sharp as your ride. From stealthy blacks to bold graphics, our riding essentials don’t just perform they turn heads. Function meets fashion with no shortcuts.
For Every Rider. Every Bike.
Whether you ride a Royal Enfield, Yamaha, KTM, Honda, TVS, or a superbike, we’ve got essentials that match your speed, your style, and your journey.
Hit the road like a pro.
Stock up on riding essentials that deliver safety, comfort and performance all at unbeatable prices, shipped across India.
Order now at www.bikegear.in
Not sure what to choose? Talk to a gear expert at +91 9610311313
The journey starts with the right gear. Gear up. Head out. Ride free.
Shop the Best Full Face Helmets for Safe Rides online in India
Alright road warriors if you’re still riding with an open face or some knock-off lid, you’re playing with fire. Whether you're ripping through traffic, blasting down the highway, or touring across states, full face helmets are your first line of defense. And now you can grab the best full face helmets online in India right here at Bikegear.in.
Maximum Protection Every Ride
From chin to crown full face helmets offer total coverage, shielding you from the elements, traffic noise, crashes and debris. Built with advanced shell tech, multi-density EPS liners, and world-class safety certifications like ECE, DOT, and SNELL, these helmets are track-tested and street-approved.
Comfort You’ll Feel from Mile One
Say goodbye to sweaty, suffocating rides. Our range of helmets come with optimized airflow systems, moisture-wicking liners, and pressure-free fits, so you stay cool and focused even on India’s hottest days and longest hauls.
Ride Clear in Every Condition
Anti-fog visors, wide-angle vision, Pinlock-ready shields see everything ahead, whether it’s city chaos or early morning fog in the hills. Some even come with integrated sun visors for on-the-fly shade.
Style That Commands the Streets
From aggressive race-inspired designs to sleek matte finishes and bold graphics, we’ve got helmets that turn heads while protecting yours. Axor, SMK, AGV, Arai, HJC, MT, LS2 all 100% original, all ready to ride.
For Every Bike. Every Rider.
Whether you ride a Royal Enfield, KTM, Yamaha, Suzuki, TVS, or a fully-loaded superbike, we’ve got the perfect lid to match your style, speed, and budget.
Bottom line? Full face helmets aren’t optional—they’re essential.
And when it comes to safety, comfort, and that clean, aggressive look, nothing else comes close.
Shop now at www.bikegear.in – Premium full face helmets delivered across India
Need sizing help or gear advice? Call our experts at +91 9610311313
Ride smart. Ride safe. Ride full face.
Shop Now the Right Helmet for Maximum Safety & Comfort online in India
Okay, riders, it's time for an upgrade if your helmet is only ""good enough."" Wearing the proper helmet is crucial, whether you're navigating urban traffic, speeding down highways or navigating tight turns in the hills. Your vehicle should have maximum safety, unrivaled comfort and street-ready style.
And now, you can shop the perfect helmet online in India right here at Bikegear.in!
Protection That Doesn’t Compromise
We’re talking helmets that go beyond just meeting safety standards. Think advanced materials, multi-layered EPS liners, and DOT, ECE or even SNELL-certified protection. Whether it’s daily commutes or weekend rides, we’ve got helmets that are built to take a hit so you don’t have to.
Comfort for the Long Haul
Riding for hours? No sweat literally. Our range features ventilation systems that actually work, moisture-wicking liners, and ergonomic padding that molds to your head. No pressure points, no distractions just pure focus on the ride.
Clear Vision in Every Condition
From anti fog, Pinlock-ready visors to wide field-of-view designs, our helmets make sure your vision is sharp, clear, and locked in. Day or night, sun or storm—you ride with confidence.
Style Meets Performance
Whether you're rocking a naked streetfighter, a fully-faired sportbike, or a rugged ADV machine—we’ve got helmets that match your vibe. Matte finishes, bold race graphics, stealth black lids—we’ve got it all.
Top Brands, Trusted Gear
Choose from the best in the game—Arai, HJC, AGV, SMK, Axor, MT, Airoh and more. Each helmet is 100% original and certified, with full manufacturer warranty and doorstep delivery across India.
Your helmet is your most important riding partner. Don’t settle.
At Bikegear.in, we’ve made it easier than ever to find your perfect fit—whether you ride in the city, off-road, or hit the track.
Shop now at www.bikegear.in
Need help picking the right lid? Call us at +91 9610311313—our riding gear experts have your back.
Ride safe. Ride smart. Ride in comfort.
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandpit and uses a rocket to go to the coordinates where Vikki was taken....
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal in the most guarded corner of Fort Plastro. Hawk finally manages to use the portal after fighting his way through an epic one man battle...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Buy Now HJC Helmets for Superior Safety & Comfort in India All right, riders, it's time for an upgrade if you're still wearing that outdated helmet! The correct helmet isn't just essential it's a game-changer, whether you're racing in urban areas or on open roads. Better comfort, increased safety, and let's face it, a ton more style. What's the best part? The cheapest pricing in India may be found when purchasing HJC Helmets online!
Why HJC? Because protection meets performance.
HJC has been crafting top-tier motorcycle helmets for over 50 years, delivering cutting-edge designs that don’t just meet safety standards—they exceed them. Whether you need a full-face racing helmet, a modular touring lid, or a lightweight open-face for city cruising, HJC’s got you covered.
Designing Aerodynamically for Maximum Speed
HJC helmets are designed for performance and have undergone wind tunnel testing to cut through air resistance and provide a quieter, more comfortable ride. You'll notice a difference whether you're driving fast on the freeway or the racetrack.
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In addition to providing protection, HJC helmets are eye catching, with strong graphics reminiscent of MotoGP and Marvel superheroes and sleek matte finishes. There is a HJC lid that fits your style, whether you ride a Royal Enfield, Yamaha, or Honda.
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Featuring multi-density EPS liners, reinforced shells, and emergency quick-release systems, HJC helmets are built to keep you safe in every riding condition. Plus, with models featuring MIPS (Multi-directional Impact Protection System), you’re getting next-level protection against rotational forces.
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No more sweltering transportation! Even in India's sweltering summers, you can stay cool thanks to HJC's Advanced Channeling Ventilation System (ACS), which keeps cool air circulating while forcing hot air out. Additionally, your helmet remains odor-free and clean thanks to detachable, washable liners.
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Say goodbye to foggy visors! HJC helmets come with anti-fog-ready shields, ensuring crystal-clear vision in all weather conditions. Whether it's early morning mist or a downpour, you ride with confidence.
Ride Smart, Ride Safe, Ride HJC
The right helmet isn’t just an accessory—it’s the most important part of your gear. And when you choose HJC Helmets, you’re choosing premium protection, style, and innovation.
Order now at Bikegear.in and ride like you mean it! Need help picking the perfect helmet? Call us at +91 9610311313 and we’ll get you geared up with the best fit for your ride.
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal, but there is a problem: this remains in the most guarded corner of Fort Plastro...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that Sarge is going to rescue Riff...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk He decides to go investigate. Trying to follow him, Sarge finds himself in some kind of strange, illuminated cave or hole...
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk He decides to go investigate.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty. Then, the players select a map and fight among themselves until they reach the number of deaths needed to win the match.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
A calm morning in a Green base of the Plastic World. Our protagonist, Sergeant Hawk, takes a nap...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty. Then, the players select a map and fight among themselves until they reach the number of deaths needed to win the match.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. But te worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the N64 version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks. That's great, but the ones from Sarge's Heroes aren't particularly useful. So its exclusion on N64 is... insignificant.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
It's a beautiful and peaceful day on a Green World. Our protagonist, Sergeant Hawk, does his routine training in a Green base so as not to oxidize...
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty. Then, the players select a map and fight among themselves until they reach the number of deaths needed to win the match.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
If the playability on N64 is the one that has been copied on the PS1 in a very poor way, there are many substantial differences. Sarge's Heroes on PlayStation 1 and PC are not horrible or anything, they are simply the worst versions of Sarge's Heroes to play, which makes the N64 probably the best (next to DC). Even if we ignore the graphic fidelity or the level of polish that suggests that PS1 and PC was a cheap and fast port job of N64, much of what did that the N64 and Dreamcast versions were notable was eliminated in the PS1 conversion. What you get on N64, the original version of the game, is a good, long and entertaining game, compared to something the boring PS1 and PC versions. There are some reasons why you might want to try the PS1: the inclusion of pre-rendered scenes, tanks, or maybe you just want to see the designs of different levels, which makes it a game that is almost totally different. But definitely N64 is the best version of the SH game.
The worse: the N64 version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks. That's great, but the ones from Sarge's Heroes aren't particularly useful. So its exclusion on N64 is... insignificant.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #Sega #SegaDreamcast
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