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Este vídeo foi removido pelo uploader, ou está definido como privado.
Este vídeo foi removido pelo uploader, ou está definido como privado.
Not allowed to have car engine oil and oil filter replaced for almost 19 months July 27th, 2025 https://ausertimes.blogspot.com/2025/07/not-allowed-to-have-car-engine-oil-and.html
Here is why mother police disallow car maintenance and how far lunacy designed to kill father have gone https://ausertimes.blogspot.com/2025/07/here-is-why-mother-police-disallow-car.html
ENGINE OIL, CAR FILTER, ENGINE FILTER, MAINTENANCE, VW POLO, FATHER, HOME FOR ELDERLY, DOME STAREJŠIH, AVSEC SAVO, MATEJA JERIČ, VOLKSWAGEN, GERMANY,
Here is why mother police disallow car maintenance and how far lunacy designed to kill father have gone https://ausertimes.blogspot.com/2025/07/here-is-why-mother-police-disallow-car.html
ENGINE OIL, CAR FILTER, ENGINE FILTER, MAINTENANCE, VW POLO, FATHER, HOME FOR ELDERLY, DOME STAREJŠIH, AVSEC SAVO, MATEJA JERIČ, VOLKSWAGEN, GERMANY,
"This One’s for the Riders – Agree? Let the Tags Begin
This one’s not about brands. It’s not about specs, torque curves, or even the newest drop. This one’s for you—the rider. The one who wakes up before sunrise to chase empty roads. The one who wipes bugs off the visor with a grin. The one who finds therapy in revs, not words.
If that’s you? Then yeah—this one’s for the tribe. And if you're nodding along? Go ahead and tag your crew, because the ride doesn’t mean a thing if it isn’t shared.
For the Ones Who Ride Through the Noise
In a world obsessed with comfort, convenience, and shortcuts, we choose a louder path. One with grit in the gears and wind in the chest. We take corners like poetry and brakes like decisions. We ride not because it’s easy—but because it’s worth it.
You’ve got your own rituals—warming up the engine like it’s a heartbeat, checking your gear like sacred armor, and twisting the throttle like it’s the key to another dimension. And it is. You don’t just ride—you live wide open.
So if that sounds like your vibe, don’t keep it to yourself. Tag the squad. The ones who get it. The ones who don’t cancel plans. The ones who’ll take a detour just for the thrill of it.
Tag the Throttle Family
You know who they are:
The friend who always leads the group ride and somehow never gets lost
The one with the loudest exhaust but the softest heart
The newbie who just got their first helmet and needs the right nudge
The mechanic-turned-road-therapist who fixes more than just bikes
Tag them all. Let them know this post is their anthem. The universal “hell yeah” for every road warrior out there.
More Than Machines – It’s a Brotherhood
The truth is, riding is only half about the bike. The rest? It’s about connection. With the road, the moment, and each other. And that connection runs deeper than fairings and fuel.
Every nod at a traffic light, every high-five at a rest stop, every shared photo from a foggy mountain pass—that’s the soul of riding. And right now, we're calling all souls who ride on two wheels to come forward.
Let’s hear your stories. Let’s see your crew. Let’s light up the comments with tags, jokes, dream rides, and memories that never fade.
And If You’re Looking for Gear—You Know Where to Go
Of course, if your crew needs new lids, gloves, boots, or full-throttle performance improves, we’ve got your back.
Visit Bikegear.in
Call us at +91 9610311313
DM us for gear suggestions, size help, or group ride prep
But right now? Just tag your rider fam."
"Buy Now Akrapovič Exhaust Online in India
There are exhausts. And then there’s Akrapovič the undisputed icon in high-performance motorcycle exhaust systems. Engineered in Slovenia, tested in MotoGP, and trusted by riders who crave nothing less than perfection an Akrapovič exhaust is not just a product. It’s a declaration of speed, sound, and supremacy.
Now, Indian riders can experience the power of Akrapovič exhausts online exclusively at Bikegear.in. No waiting, no importing, no guesswork just pure, premium performance delivered straight to your doorstep.
Why Akrapovič? Because Legends Don’t Settle for Stock
Your motorcycle might already be a beast but until it’s breathing through an Akrapovič system, it’s not running at its full potential. Whether you ride a Kawasaki ZX-10R, Ducati Panigale, Yamaha R1, Triumph Street Triple, or BMW S1000RR, there's an Akrapovič built to match your machine’s aggression and class.
Here’s what you unlock:
Instant horsepower & torque gains
Weight reduction that transforms handling
A spine-tingling, track-tuned sound
Enhanced throttle response & smoother power delivery
You don’t just ride with Akrapovič—you command the road.
Sound That Sends a Statement
An Akrapovič exhaust doesn’t whisper—it growls, roars, and sings with precision. It’s not about being loud—it’s about being right. The perfect resonance. The deep tone. That signature note that turns heads at every rev.
Track-inspired, street-legal sound options
Removable DB killers for flexible use
Tuned for performance, not just volume
Whether you're carving corners in the ghats or redlining down the expressway, Akrapovič gives your bike a voice worth listening to.
Titanium Craftsmanship, Built for Indian Riders
These aren’t cookie-cutter slip-ons. Every Akrapovič system is CNC-crafted, race-tested, and meticulously designed for specific motorcycle models. And yes—they’re made to survive Indian conditions too.
Heat-resistant & corrosion-proof titanium or carbon
Perfect fit with plug-and-play installation
Designed for better airflow, less back pressure, and more smiles per mile
Whether you're upgrading your daily ride or prepping for the next track day, Akrapovič delivers on every count.
Available Now at Bikegear.in – No Import Hassle
Why wait 30–45 days and pay duties? Get 100% genuine Akrapovič exhausts online in India—backed by warranty, support, and expert guidance.
At Bikegear.in, we bring the global riding experience to Indian roads:
Fast, insured shipping across India
Personalized fitment help via WhatsApp
Speak directly to real riders at +91 9610311313
Order anytime at www.bikegear.in
It’s Not Just an Improve. It’s a Transformation.
Your motorcycle deserves more than stock. It deserves Akrapovič. From the moment you start the engine, to the last gear shift of the ride—you’ll know. This is what real performance feels like."
Complete show ep.: https://edoga.biz.hr/mveddy/day-9-learning-development-in-godot-engine-part-1/ and part 2 - On official website - contact, articles, collectible art and more...
Developing "Classic 2D Shooter" second day, still strong. But, not finished yet. Quite comfortable at day 9, finding my way around authors hiccups in the tutorial text.
#learnByDoing #GodotEngine #GDScript #gamedevelopment #Edutainment #mveddylive
** Any means available to you can help this "project" grow: follow, subscribe, like, share, repost.
For more ways to contribute check the official website https://edoga.biz.hr/mali-vir-eddy/#contribute
(PayPal, Revolut, Wise, referrals, staking crypto in my creator pool ($ACS))
*******************************************************************************************************
Tag Your Friends – Who’s Joining You on the Next MotoGP Ride?
Every MotoGP weekend is more than just a race—it’s a ritual for speed junkies, throttle addicts, and hardcore two-wheeled fans. The only thing better than watching your favorite rider take the podium? Doing it with your crew, kitted up, fired up, and ready to ride. So, tag your squad, fuel the stoke, and ask: Who’s joining you on the next MotoGP ride?
Whether it’s a dawn ride to your favorite café or a high-speed highway blast to catch the Sunday race live, nothing beats a MotoGP ride with your tribe. The engines, the energy, the adrenaline it’s all better when shared.
Ride with Purpose, Ride with Passion
When MotoGP fever hits, your riding game levels up. It’s not just about reaching the destination about feeling every turn, every gear shift, and every roar of the engine.
Suit up in your MotoGP-inspired riding gear
Fire up the group chat and sync your riding routes
Pick the best breakfast stop or a roadside tea joint
Roll deep with your crew like a pit-lane squad
MotoGP isn’t just a sport it’s a lifestyle. And you ride it best when you ride together.
Make It a Ride to Remember
Every ride has a story, and your MotoGP ride should be nothing short of legendary. From group selfies by the roadside to helmet cams capturing those perfect lean angles, document the ride. Because memories fade, but the throttle twist on camera? That lives forever.
Tag your friends in the wildest cornering shots
Show off that MotoGP jersey or replica helmet
Post, share, and relive every moment on the gram
Remember, if it’s not on social, did the ride even happen?
Gear Up Like the Pros
Want to ride like your favorite MotoGP champion? Start with the gear. Whether it’s a Red Bull HJC RPHA helmet, Alpinestars racing gloves, or a Ducati Corse riding jacket, Bikegear.in has your back.
Official MotoGP replica helmets
Performance-grade riding boots and suits
Protective gear that looks as good as it works
All available online in India
Be inspired by the best. Gear up like a racer. Look sharp. Ride sharper.
Shop the MotoGP Collection Online in India
At Bikegear.in, we know what MotoGP means to riders like you. That’s why we stock authentic, race-ready gear that matches your need for speed and style.
Fast, insured shipping all across India
100% genuine products from top MotoGP brands
Expert support for fitment and gear pairing
Need help building your MotoGP look? Call us at +91 9610311313
Shop now at www.bikegear.in
Complete show ep.: https://edoga.biz.hr/mveddy/day-8-learning-game-dev-in-godot-engine-part-2/ and part 3
Official website for contact, articles, collectible art and more...
#Learning #GodotEngine #GDScript #gamedevelopment #mveddylive
** Any means available to you can help this "project" grow: follow, subscribe, like, share, repost.
For more ways to contribute check the official website https://edoga.biz.hr/mali-vir-eddy/#contribute
(PayPal, Revolut, Wise, referrals, staking crypto in my creator pool ($ACS))
*******************************************************************************************************
Street Triple 765RS with Titanium Full System – Power Meets Precision
Some bikes are just machines. But the Triumph Street Triple 765RS? It’s an emotion raw, refined, and razor-sharp. And when you pair it with a Titanium Full Exhaust System, you’re not just upgrading your ride you’re unleashing its true potential. This is where power meets precision, and performance becomes pure poetry on wheels.
The Street Triple 765RS with a titanium complete system provides you the edge you've been pursuing, whether you're tearing through twisties, screaming down a straight, or simply showing off on the next track day.
Unleash the Sound of Speed
Let’s be honest stock exhausts just don’t cut it when you’re riding something this aggressive. The moment you swap in a titanium full system from brands like SC-Project, Akrapovič, or Arrow, the transformation is unreal.
Deeper, throatier exhaust note that screams performance
Noticeable horsepower and torque gains across the rev range
Weight reduction that sharpens handling and agility
This isn’t just an aesthetic mod it’s a full-on performance upgrade that turns your 765RS into a beast with character.
Precision Engineering, Race DNA
The Street Triple 765RS is already packed with Moto2 DNA. But a titanium full system makes it feel even closer to the track.
Enhanced throttle response
Smoother power delivery
Optimized back pressure for better rideability
Whether you’re attacking corners or blasting through open highways, your bike becomes an extension of your instincts—nimble, responsive, and alive.
Built to Perform, Styled to Impress
It’s not just about how it rides it’s also about how it looks. Titanium exhausts don’t just sound better they age beautifully, developing a signature blue-gold patina over time. Lightweight, corrosion-resistant, and undeniably premium, this upgrade turns heads before the engine even starts.
Pair it with other performance parts—like rear sets, bar-end mirrors, or a tail tidy—and your 765RS becomes a rolling work of art with purpose.
Ready for the Track or the City
Whether you're racing on the weekends or navigating Indian city streets, this setup gives you the best of both worlds:
Compliant for spirited street use
Track-ready performance gains
Lightweight feel for better control in all riding conditions
And the best part? You can grab the top titanium exhaust systems for the Street Triple 765RS online in India, hassle-free.
Shop It Now at Bikegear.in
At Bikegear.in, we’ve got authentic titanium full systems for Triumph motorcycles, including the legendary 765RS. We deliver across India, fast and secure.
Need help choosing the perfect system? Call us at +91 9610311313
Order now at Bikegear.in
Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Complete show ep.: https://edoga.biz.hr/mveddy/day-8-learning-game-dev-in-godot-engine-part-1/ :)
Official website:
contact, articles, collectible art and more...
#Learning #GodotEngine #GDScript #gamedevelopment #mveddylive
** Any means available to you can help this "project" grow: follow, subscribe, like, share, repost.
For more ways to contribute check the official website https://edoga.biz.hr/mali-vir-eddy/#contribute
(PayPal, Revolut, Wise, referrals, staking crypto in my creator pool ($ACS))
*************************************************************************
First Love, Dream Bike – Ride the Passion, Live the Journey
Everybody has a memory of the first time their eyes met their ideal bike, The engine's snarl, the tank's gleam and the impression that it was made especially for you. It was more than simply a machine to many of us. Our first love was an unbridled force of adventure, freedom, and unadulterated passion on two wheels.
From that first ride around the block to open highways under endless skies, your bike isn’t just transport it’s a part of who you are. And every journey since? Just another chapter in a love story that never gets old.
It Starts with Passion, Then It Becomes a Lifestyle
You don’t just ride you live it. Early mornings chasing sunrise, late-night rides that clear your head, pit stops that turn into lifelong friendship, there’s something about biking that awakens the soul. And once you’ve felt that connection, there’s no going back.
Your ideal bike has more than just torque and technology, whether it's the Triumph Street Triple's precise performance, the Kawasaki Ninja's forceful pull, or the iconic styling of a Royal Enfield. It contains indescribable moments, milestones, and recollections.
Dress Your Ride, Elevate Your Experience
A dream bike deserves dream gear.
The right riding jacket, gloves that mold to your grip, boots that support every shift this isn’t vanity. This is about riding with purpose.
Want track-ready protection? Suit up in Alpinestars or Dainese.
Heading into monsoons? Rynox Storm Evo rain gear has your back.
Need all-day comfort? Pick premium gloves from Revit or Tarmac.
And don’t forget that perfect helmet the crown to your two-wheeled throne. Whether it’s a Shoei X-SPR Pro, Arai RX-7V, or a HJC RPHA 1, your lid isn’t just about safety it’s about identity.
The Road Is Calling Are You Ready?
You’ve got the dream bike. Now ride it like it deserves with gear that matches your passion, your spirit, and your journey.
Bikegear.in offers genuine motorcycle clothing, boots, helmets, and accessories that are carefully chosen for Indian riders who don't want to sacrifice style, performance or safety. We have everything you need to keep your journey going, regardless of how long you've been riding or how new you are.
Delivered across India
100% Genuine Products
Expert guidance at +91 9610311313
Ride the Love, Live the Journey
Because the relationship between a true rider and their bike is more than just horsepower and chrome. It has to do with the heart.
So, embrace the trip, ride the passion, and never turn back.
Shop today at Bikegear.in and follow your passion for riding.
Our website: https://ArmyMen.com.ar
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd.'s, but instead of waiting for Sarge, she enters the Castle and ends up captured by Zombies. But Sarge eventually manages to rescue her and destroy the Serum inside the castle.
Upon their return, Grimm informs the duo that they have found the location of the Tannenburg headquarters with the help of a female Blue spy, revealed to be Brigitte Bleu, who claims to be working with the Blue Resistance.
The Green Army launches an assault on the Tan Headquarters and Tannenburg is captured. During the peace treaty, Plastro invades the base through a portal with his new army and captures Vikki. Seeing that the base is lost, Grimm and Sarge escape. They meet up with Bravo Company at a distant outpost and are sent to capture Tan's Dormitory Command...
-----------------------------------
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Top Off-Road Riding Tips for Every Adventure Enthusiast online in India
Off-road riding isn’t just a sport it’s a mindset.
It’s about leaving the paved roads behind, taking on rocky trails, muddy riverbeds, and high-altitude mountain passes with nothing but your machine and your instincts. If you’re one of those adventure-hungry riders who lives for the thrill of the unknown, this one’s for you.
At Bikegear.in, we don’t just sell riding gear—we ride too. So we’ve pulled together our top off-road riding tips to help you ride smarter, safer, and with more confidence—whether you're exploring Ladakh’s rugged terrain or hitting the sand in Rajasthan.
1. Gear Up the Right Way
First things first: your gear is your armor.
Off-road riding throws everything at you—dust, dirt, rocks, sudden drops, and unpredictable weather. That means you need CE-certified riding jackets, off-road boots, impact-ready helmets, and reinforced gloves that can take a beating.
Brands like Klim, Alpinestars, Rynox and Acerbis make gear specifically for off-road and ADV riders.
Pro Tip: For improved visibility and airflow, get a decent adventure or motocross helmet with peak visors and extended chin bars.
2. Master Your Body Position
The key to off-road riding? Balance and body positioning.
For improved control and weight distribution, stand up on your foot pegs. Keep your elbows up, knees slightly bent and your eyes forward rather than down at the floor. To keep traction and stability learn to shift your weight forward when climbing and backward when descending.
3. Learn to Trust the Slide
On dirt and gravel, your tires will slip it’s normal. The trick is not to fight it. Stay relaxed, gently throttle through, and let the bike move under you.
Clutch control and throttle finesse are your best friends here.
4. Know Your Terrain and Ride Within Limits
India offers every kind of off-road terrain—from slush to sand to rock climbs. Research the area, understand the trail difficulty, and don’t go solo unless you’re experienced.
Always carry basic tools, a hydration pack, and a first-aid kit.
5. Upgrade Your Bike for the Trail
Knobby tires, crash guards, hand guards, and reinforced levers are a must. And don’t forget a quality skid plate to protect your engine from rough terrain.
Ready to Ride?
At Bikegear.in, we’ve got the gear and accessories to make your off-road adventures legendary. From helmets to hydration packs, we ship across India—fast.
Got questions? Call us at +91 9610311313.
Explore farther. Ride harder. Conquer everything.
Off-road is calling are you geared up?
Local vs Premium Exhaust: Choose the Best Sound & Performance for Your Ride
The exhaust from your motorcycle is more than simply a pipe, let's face it. It's your machine's voice.
The correct exhaust system may significantly affect your vehicle's sound, performance, weight and overall feel whether you're speeding along open roads or cutting through urban traffic.
So, should you choose a premium brand or a local exhaust? Let's dissect it and assist you in selecting the option that will really make your engine run.
Local Exhausts: Budget-Friendly, But at What Cost?
Local exhaust systems might be tempting after all, they’re cheap, easy to find, and can be fitted quickly.
But here’s the truth: while they might give you a louder note, they often come with compromises.
Unreliable construction quality
Performance that is unpredictable
No testing, no R&D, and frequently no warranty
The backpressure and engine tune of your bike might be affected by numerous local exhausts, which can eventually result in poor fuel economy or severe engine damage. And when you’re riding a machine that deserves respect, cutting corners just doesn’t cut it.
Premium Exhausts: Performance Meets Precision
Let's now discuss high-end brands, such as Termignoni, Yoshimura, Arrow, SC-Project, and Akrapovic, to mention a few. These are engineering marvels that have been carefully designed, tested on racetracks, and constructed for real-world performance they are not merely accessories.
adjusted for torque curves and power improvements
Materials that are lightweight, such as carbon fiber and titanium
Although refined sounds harsh they are never annoying.
Durability, heat resistance and approved fitting
Dynamo-tested and compatible with ECUs for seamless operation
Whether you ride a Yamaha R15 or a Ducati Panigale, a premium exhaust system enhances throttle response, reduces weight, and gives your bike the signature roar it deserves.
Make the Right Choice for Your Machine
Ask yourself this would you wear knockoff riding gear at 150 km/h? Then why install an exhaust that can’t keep up?
A premium exhaust system is an investment in your bike’s health, your safety, and your riding experience. And when you install one, it’s not just about riding louder it’s about riding better.
Shop Premium Exhausts Online in India Only at Bikegear.in
We’ve got the best brands, fastest shipping, and expert advice to help you choose what’s right for your machine.
Call us at +91 9610311313 for fitment help or recommendations.
Ride smarter. Sound sharper. Choose performance that lasts.
Sarge Hawk and Bravo Company destroyed a portal at a real world dinner party while a seductive Blue spy watched from afar, admiring Sarge.
After returning to the Plastic World, Grimm informs Sarge and Vikki about the anti-plastrification serum and the threat it represents to the Green Nation. Sarge and Vikki are sent to destroy a freighter train containing the serum and the portal the Tans use to transport it. They succeed, so Sarge and Vikki part ways, Sarge going to the Freezer while Vikki goes to the Graveyard. In the freezer, Sarge manages to destroy the serum hidden inside the soda cans, and Vikki, with Hoover's help, manages to get to Dr. Madd, but instead of waiting for Sarge, she enters the Castle. Meanwhile, Sarge confronts one of the prisoners in the castle's dungeons...
Sarge's Heroes 2 picks up after the first game. The leader of the Tan Nation, General Plastro, has been missing ever since he fought Sergeant Hawk. Sarge has been busy blowing up the portals connecting the reduced-scale Plastic World to the "other world" on the Real World scale, the world of humans.
In this version of the game, that table seems to exist in a strange painting. This is the first difference I noticed about the Playstation 2 version & Nintendo 64: its strange effects. The backgrounds are blacked out, but the colors and shadows are high contrast giving everything a neon look. No matter what you're doing or what level you're at, these images of LSD are constantly appearing at you, making Army Men SH2 on PSX a slightly quirky experience unlike any other game, and even its other N64 and PS2 ports. This is made stranger by a soundtrack that seems to be lifted from the series' more upbeat remixes.
In addition to guarding the portals that allow the Army Men to teleport to the real world, Sarge wants to uncover the details behind Bleu's plan to revive Plastro, before the Tans can use it to their advantage. It's basically the same third-person shooter from the last Sarge's Heroes, which we game fans love. There are many traditional weapons to use such as sniper rifles, grenade launchers, bazookas, mortars and the like. The Sergeant and his friends go through places like a refrigerator or the kitchen table, while destroying small squads of Tan Army Men and achieving objectives ranging from protecting a teammate, rescuing someone or simple search and destroy. As each small squad of Tan Army Men is destroyed, you are rewarded with full health before heading out on the next group of enemies. The system works pretty well until you die and realize you have to start the whole level from the beginning. Some of the levels can take almost half an hour to complete (unless you're an expert making a speedrun), and the lack of save points in the middle of the level can get frustrating (unless, like most nowadays, you're using an emulator). There are also several cooperative levels where a fellow Bravo Company Commando team up with you for the mission. Often your own teammate will shoot you repeatedly, or put themselves in constant danger, making the level much more difficult than it should be because you have to protect them.
The feel of the game is different, in general. Rather than try to adapt what exists on the other consoles (PS2 or N64) and pare it down for the limited Playstation hardware, like the original Sarge's Heroes did, the team on this port decided to put their own mark on a lot of things. The levels have been completely redesigned to be more compact, some weapons have been added, and more enemies have been added to the mix.
Sarge's Heroes 2 for PlayStation 2 is by far one of the best looking Army Men games to date. This PlayStation 1 version is almost totally different, but although it is lower quality for the obvious reason of running on the PS1, the quality of the game, the models and the resolution of the textures have been greatly improved. The Army Men have a nice shiny look to them and there are some noteworthy effects like reflections and particles that are used quite liberally. The explotions also look particularly good. Even so, the repetitive enemies age the experience quickly and the not-so-powerful bosses fail to spice up the game. In general, the graphics in Sarge's Heroes 2 are the result of an old game engine on an old console, only with graphic improvements.
Army Men: Sarge's Heroes 2 is some of the best the series has to offer. If you've enjoyed Army Men games in the past, Sarge's Heroes 2 is more of the same. The gameplay is a bit frustrating as always and there are a lot of bugs that haven't been fixed. But anyway, for those who haven't found previous iterations of the series disappointing, they won't change their minds with this latest installment.
#ArmyMen #ArmyMenSargesHeroes2 #SargesHeroes2
Shop the Best Alpinestars Riding Gear for Style & Protection Online in India
When it comes to serious riding, you don’t just need gear you need armor.
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Complete show ep.: https://edoga.biz.hr/mveddy/day-7-learning-game-dev-in-godot-engine-part-2/
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contact, articles, collectible art and more...
#Learning #GodotEngine #GDScript #gamedevelopment #mveddylive #dailies #edutainment #vlog
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For more ways to contribute check the official website https://edoga.biz.hr/mali-vir-eddy/#contribute
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Complete show ep.: https://edoga.biz.hr/mveddy/day-7-learning-game-dev-in-godot-engine-part-1/
Official website:
contact, articles, collectible art and more...
#Learning #GodotEngine #GDScript #gamedevelopment #mveddylive #edutainment ** Any means available to you can help this "project" grow: follow, subscribe, like, share, repost.
For more ways to contribute check the official website https://edoga.biz.hr/mali-vir-eddy/#contribute
(PayPal, Revolut, Wise, referrals, staking crypto in my creator pool ($ACS))
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The deal goes down in broad daylight.
Los Santos. Right by the precinct, next to the train tracks—the kind of spot where you don’t ask questions. Static pulls up, smooth as always, no words needed. Just the drop. The weight. Pills, powder. Everything in the bag, no turning back.
I slide into the Benz C400, engine purring as the sun hits the chrome. This isn’t just another run. It’s the re-up, and we’re about to take it to the next level.
Static’s in the passenger seat, keeping an eye out. The tension’s real. Every corner could be the last. The city’s watching, but we’re already a step ahead.
Sometimes you don’t need words — just the sound of rain and a Maybach floating through the city at night.
This 20-minute immersive drive with Ray Calitri is pure visual therapy. No talking, just cinematic rain, engine hum, and ambient GTA streets.
Perfect for relaxing, sleeping, studying, or just vibing out.
Watch, breathe, and let the storm roll.
#RayCalitri #RainDrive #GTA5RP #MaybachTherapy #RelaxingDrive #RainSounds #CalitriEmpire #SlowVibes #ASMRGaming #VirtualCruise #MidnightDrive #LuxuryInTheRain #AmbientGaming
Buy Now Motorcycle Exhaust for Performance Online in India
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Complete show ep.: https://edoga.biz.hr/mveddy/day-6-learning-game-dev-in-godot-engine/
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Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandbox and uses a rocket to go to the coordinates where they took Vikki, and after rescuing her they both must escape from a gigantic monster, separating again.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape. He fell into a giant sandbox, watching in the distance as Vikki calls for help while she is kidnapped by Plastro.
Finally Hawk manages to overcome the sandpit and uses a rocket to go to the coordinates where Vikki was taken....
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro has sent an ultimatum to the Green nation: "Surrender or be destroyed." The Greens' only option is for Hawk to destroy the last remaining portal in the most heavily guarded corner of Fort Plastro. Hawk eventually manages to use the portal after fighting his way through in an epic one-man battle. After believing Vikki had betrayed the Green army, Hawk rescues Scorch and is told that she stayed with Plastro to try to gain his trust and gain information, so the two of them deliver that valuable strategic information to the Green army.
Returning to Fort Plastro again, this time Sarge attacks from the east side of the base, managing to take it with the help of the Green army for the finale.
After this, Vikki is discovered and Plastro sends a bomb through the portal, destroying the Greens' ability to pursue him, with Hawk being the only one who manages to pass through the portal by using it to escape.
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal in the most guarded corner of Fort Plastro. Hawk finally manages to use the portal after fighting his way through an epic one man battle...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
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Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover, Riff, Thick, and Shrap, Sarge is informed by Colonel Grimm that Plastro sent an ultimatum to the Green nation: "Surrender or be destroyed." The only option for the Greens is for Hawk to destroy the last remaining portal, but there is a problem: this remains in the most guarded corner of Fort Plastro...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Complete show ep.: https://edoga.biz.hr/mveddy/day-5-learning-game-dev-in-godot-engine-part-2/
- Official website: contact, articles, support, collectible art
#Learning #GodotEngine #GDScript #gamedevelopment #mveddylive
** Any means available to you can help this "project" grow: follow, subscribe, like, share, repost.
For more ways to contribute check the official website https://edoga.biz.hr/mali-vir-eddy/#contribute
(PayPal, Revolut, Wise, referrals, staking crypto in my creator pool ($ACS))
*******************************************************************************************************
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Grimm narrowly escaped by helicopter from the Tan attack on their Green base, but on the way they spot a Blue tank in the middle of the nearest town, which is very suspicious given the circumstances, and Hawk He decides to go and investigate. Trying to follow the Spy, Sarge enters some kind of strange, illuminated cave or hole, which leads him to what appears to be another world totally different from his own: a vast and gigantic world. But to the misfortune of the Blue spy, the place where they ended up is too small to escape, and Hawk captures him back for debriefing.
The Spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get from there. Also the whereabouts of the Heroes.
Having rescued Hoover and Riff, Sarge is on his way to rescue Thick, who is far going through a portal, in a garden on the Giant World. But he's only going to meet with a massacre.
With Thick rescued, then Sarge must go after Shrap in the frozen territory of the Gulag prison...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Display of playable models of Sega Dreamcast Army Men Sarge's Heroes. We use a series of codes that allow us to do this, and we leave them in the list below:
0:02:04 TNKKLLR - Riff
0:03:40 NCMNG - Shrap
0:05:16 BGGRNMN - Thick
0:07:07 FRDCHCKN - Scorch
0:08:53 NMMNS - Hoover
0:10:39 GRLPWR o GRNGRLRX - Vikki
0:12:10 GRMMRPR - Grimm
0:13:40 TNVLLN - Plastro
0:15:05 HPPCMPR - Friendly soldier
0:16:27 MDTRPR - Enemy soldier
0:18:03 DNSR - Dinosaur
0:19:38 SPRHR - Super hero
0:21:01 SKLL - Skeleton
0:22:49 PNKBNN - Pink bunny
0:24:57 LTTLLSS - Little lass
0:26:54 MRCNHR - Sarge
TNSLDRS - Tin Soldier
SHRMNSLDR - Hail Mendheimicus
BTTLN o VRCLN - All characters
Some codes do not work and are in pending revision. They are apparently almost the same as the Nintendo 64 version of the game, so there may be some confusion about it for this. We use other codes to quickly and easily get to the bridge, where the camera shows us the player's model in detail.
Emulator used: Retroarch
Engine Core: Flycast
(it doesn't look very good because it's not our best PC)
Follow us on our social media and web site:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
Complete show ep.: https://edoga.biz.hr/mveddy/day-5-learning-game-dev-in-godot-engine-part-1/
- Official website: contact, articles, support, collectible art
#Learning #GodotEngine #GDScript #gamedevelopment #mveddylive
** Any means available to you can help this "project" grow: follow, subscribe, like, share, repost.
For more ways to contribute check the official website https://edoga.biz.hr/mali-vir-eddy/#contribute
(PayPal, Revolut, Wise, referrals, staking crypto in my creator pool ($ACS))
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