Notepad is a simple yet powerful tool to jot down ideas, reminders, or quick notes. But what if your important TXT files suddenly disappear and they’re not even in the Recycle Bin? 😱
Don’t panic! In this video, I’ll show you two proven methods to recover deleted or lost Notepad TXT files:
⏱ Timestamps:
00:00 – About Notepad
00:38 – Method 1: Restore TXT files using File History
01:30 – Method 2: Recover TXT files with RecoveryFox AI (fast & reliable)
03:18 – Finally, ending part..
With these methods, you can easily get back your missing notes and avoid data loss disasters in the future.
👉 If this video helps you, don’t forget to like, comment, and subscribe for more data recovery tutorials and tech tips!
Lost your photos from an SD card? Don’t panic, you still have a great chance to get them back!
Hi, I’m Reco from RecoveryFox AI.Whether it’s accidental deletion or formatting, the key is to act fast and use a reliable recovery tool.
💡 Powered by advanced AI algorithms, RecoveryFox AI can accurately identify and restore a wide range of image formats from scattered data fragments, no matter if they’re on hard drives, USB sticks, or SD cards.
Your recovered images are automatically sorted by type for quick searching and easy browsing.
🎥 In this video, I’ll walk you step-by-step through recovering deleted photos from an SD card with RecoveryFox AI.
Timestamps:
00:58: Download RecoveryFox AI
01:28: Run RecoveryFox AI to Start Recovering
02:18: Preview the Scanned Results
02:48: Ending Blah Blah~
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Dieses Video wurde vom Urheber entfernt oder als privat festgelegt.
Description:
Perhaps people meet in life for a reason and before ending a relationship between people you need to think and ask yourself: "Am I doing the right thing?"
Because it will most likely not be possible to return people and the relationships between them to the way they were before.
Army Men 2 - Mission 4 - Airborne
We arrived at Maynard airport and it's under attack. We must clear the area of Tan soldiers and Tan armored units.
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen.
Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game, developed and published by The 3DO Company for Microsoft Windows and Game Boy Color.
The game differs from the first installment as it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games.
It is the sequel to both the original Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social media for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world.
Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII #Airborne #PlasticSoldiers #RealCombatPlasticMan
Army Men 2 - Mission 3 - Tank Store
- In his reality, the plastic world, Sarge must now defend the tracks of an Armored Vehicle Supply Train for the Green Army, using the Tanks from the weapons factory.
- En su realidad, el mundo de plástico, el Sargento ahora debe defender las vías de un Tren de aprovisionamiento de vehículos acorazados para el ejército Verde, usando los mismos Tanques de la misma fábrica de armamento.
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades the Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor in that it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games. It is the sequel to both the first Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades the Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor in that it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games. It is the sequel to both the first Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades the Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal that he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is declared missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor in that it features battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and their world (the plastic world), a theme that was expanded in later games. It is the sequel to both the first Army Men and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively dedicated to the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenII
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades Green territory. Sarge fights against the Tan forces, and at the end of the game, he discovers a strange portal, which he enters, ending up in a gigantic kitchen. Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entry, and takes control of the Tan army and territories when Plastro is presumed missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from its predecessor by featuring battles in both the "real world" and the "plastic world." It was also the first to introduce the concept of portals between the real world and the plastic world, a theme that was further expanded in later games. It is the sequel to both the first Army Men game and Army Men 3D on PlayStation 1, which shared the same storyline as Army Men 1.
Follow us on our social media for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel specialized exclusively in the Army Men franchise and its thematic spin-offs, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities include the design of Army Men video games, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenll #ArmyMenii #ArmyMenTwo
Army Men 2 - Training Camp (Bootcamp). Comments in Spanish.
In Army Men and Army Men 3D, the commander of the Tan army, Plastro, invades Green territory. Sarge fights against the Tan forces and, at the end of the game, discovers a strange portal, which he enters, ending up in a gigantic kitchen. The game Army Men 2 begins with a massive Tan force, including Plastro himself, chasing him through the portal. Major Mylar betrays Plastro, destroys the portal upon entering, and takes control of the army and Tan territories when Plastro is presumed missing.
Army Men II is a real-time tactics (RTS) game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from the first installment in that it features battles in both the "Real World" and the "Plastic World." It was also the first to introduce the concept of portals between the Real World and their world (Plastic World), a theme that was expanded upon in later games. It is the sequel to both PC Army Men and Army Men 3D for PlayStation 1 (which had the same storyline as Army Men 1).
Follow us on our social networks for more exclusive content:
- https://ArmyMen.com.ar
- https://facebook.com/armymenvideogames
- https://instagram.com/armymenchannel
- https://twitter.com/armymenchannel
- https://discord.com/invite/VfbqahDyUB
"The Army Men Videogames Channel" is a YouTube channel exclusively specialized in the Army Men franchise and its thematic derivatives, run by some of the most loyal and knowledgeable fans in the world. Some of our most important activities are Army Men game design, unique modifications of existing games, and MODs for other games.
#ArmyMen #ArmyMen2 #ArmyMenII #ArmyMenTwo
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that, Sarge rescued Riff, and now he's on his way to rescue Hoover...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Sarge Hawk and Colonel Happy Jack Grimm make a narrow escape by helicopter from the Tan attack on the Green base, but on the way the pilot spots a Blue tank in the middle of the nearest town, which is highly suspicious given the circumstances, and Hawk decided to go investigate. Trying to follow Blue Spy, Sarge finds himself in some kind of strange, illuminated cave or hole, ending in a giant bathroom, catching the Blue Agent.
Regarding the Commando group of the Bravo company, the "Sarge's Heroes", nothing is known about them, and it only remains to be hoped that they have escaped the attack unharmed...
The Blue spy provided a lot of information about the plans of Plastro and the Tan army, about the discovery of the "Portals" and the weapons that Plastro can get there. Also the whereabouts of the Heroes. Thanks to that Sarge is going to rescue Riff...
FMV Mod for Army Men: Sarge's Heroes in Sega Dreamcast, adding the video cutscenes.
Sarge's Heroes is a third-person shooting video game developed and published by The 3DO Company for Nintendo 64 in North America on September 28, 1999 and April 14, 2000 in Europe. The player normally controls Sarge Hawk, a sergeant of the Green Army and fights against the evil General Plastro and the Tan Army. The story is the eternal racial war between the Greens and the Tas. This is 3DO's grand attempt to incorporate a recognizable brand into the Army Men franchise. Establish a main cast, updating the generic "Sarge" from the original series to a strongman Sarge Hawk, giving him a squad, a girlfriend and an officer at the helm. It is a very successful launch, despite the fact that Jim Cummings only gives the voice to each male character, resulting quite convincing. This game helped to bring the franchise further to the subseries Sarge's Heroes. Both armies are named after the usual colors of plastic toy army men.
There are two player modes: Campaign and BootCamp, in addition to the Multiplayer mode. In multiplayer mode from 2 to 4 players, players choose their character, faction (color) and difficulty.
The campaign of a player is the main mode of Sarge's Heroes. The player travels through various missions, completing objectives, killing enemies, destroying vehicles and rescuing plastic allies.
The BootCamp is a training level where the player learns the controls. It consists of training areas for all weapons, an obstacle course and a "real fire track".
Exclusive to the PS1 version of the game are the fully animated prerendered scenes, which the Nintendo 64 lacks, thanks to the limited space in the cartridges. Even the Dreamcast version, which is nothing more than an improved copy of the N64, stuck to the pantomime narration in the engine instead of the CGI-animated FMV films.
On N64 you don't have to deal with the clumsy physics and poor collision detection of PS1, even though N64 it's not perfect, it's just much better. DC is not much different to N64, but something worse. It's positive that the lack of verticality of PS1 and PC is not present in N64 and DC, because it adds a whole new dimension to the missions. The N64 version was not optimal in terms of its controls, but it was not as bad as Playstation 1 and PC.
Even though the Army Men games had already established a formula for their third-person shooting games with Army Men 3D, Sarge's Heroes deviates a lot, completely overhauling almost every aspect. The camera perspective, the detail, the movement, the animation; everything has been changed to allow for a faster and less deliberate pace. Sarge Hawk can also jump, which allows for a little climbing on platforms. Pero lo worst is the time it takes the camera that follows the player to adjust itself again, so that the view that we have ahead is not so disconcertingly vacillating.
The worse: the Dreamcast version has a total absence of pilotable vehicles. Only the Playstation and PC version has some tanks.
The Dreamcast version is the same than N64, only with better graphics, textures, character design and voice acting included, which is why Dreamcast is probably the best version (except that the FMV is missing here too).
#ArmyMenSargesHeroes #ArmyMen #Dreamcast #SargesHeroes #SegaDreamcast
Thanos attacks 333 player | squid game season 2 #shorts #squidgame #squidgamenetflix
Thanos attacks 333 player | squid game season 2 #shorts #squidgame #squidgamenetflix squid game shorts, squid game shorts funny, squid game shorts season 2, squid game shorts edits, squid game shorts red light green light, squid game shorts tiktok, squid game short video, squid game shorts animation, squid game shorts season two, squid game shorts song, squid game shorts cartoon, squid game shorts ai, squid game shorts attitude, alan chikin chow squid game shorts, agbaps shorts squid game, round and round squid game shorts, squid game all shorts, squid game funny animation shorts, squid game season 2 all shorts, among us squid game shorts, albert is in mrbeast squid game #shorts, all squid game shorts, anime squid game shorts, squid game attitude shorts, squid game song round and round shorts, sigma squid game - minecraft animation #shorts, squid game shoot brother, squid game behind the scenes shorts, squid game best shots, squid game ranked #brawlstars #shorts, squid game glass bridge shorts, bts squid game shorts, mr beast squid game shorts, squid game brawl stars rank shorts, brawl stars ranked squid game #shorts #brawlstars, bang bang bang squid game shorts, squid game season 2..😮 behind every star #shorts, brawl stars rank shorts squid game, cute life shorts bts play squid game, brawl stars rank up shorts squid game, squid game shorts compilation, squid game challenge shorts, squid game cast shorts, squid game candy shorts, squid game funny cartoon shorts, squid game dalgona candy shorts, squid game chapter 2 shorts, cartoon squid game shorts, cute life shorts squid game, sg shorts squid craft game 3, squid game shorts doll, squid game funny dance shorts, deadpool in squid game shorts, squid game dance shorts, squid game drama shorts, squid game song dance shorts, squid game hindi dubbed shorts, #shorts #shorts squid game dj peach, deadpool joins squid game shorts, squid game doll scene shorts, dtay known squid game shorts, doraemon squid game shorts, squid game doll shorts, squid game shorts english, squid game season 2 shorts edit, squid game season 2 ending shorts, squid game evolution shorts, squid game emotional shorts, squid game 2 shorts edit, thanos squid game edits shorts, squid game 2 easter eggs shorts, live engineer squid game shorts, squid game edit shorts, nick eh 30 shorts squid game, squid game season 2 edits shorts, squid game 2 edit shorts, squid game episode 2 shorts, squid game season 2 ep 1 shorts, flamingo shorts squid game, squid game funny video shorts, squid game red light green light funny shorts, squid game full shorts, squid game funko shorts, squid game shorts troll face, squid game 2 funny shortsquit game shorts, squid game shorts roblox, squid game rank shorts, squid game recruiter shorts, squid game russian roulette shots, squid game season 1 recap shorts, squid game round and round shorts, squid game season 2 review shorts, roblox squid game shorts, squid game real short, ring a ring a ring squid game shorts, ringa ringa squid game shorts
#trending #squidgame #squidgamenetflix #brawlstars #viralvideo #ytshorts #shorts #shortsfeed #short #shortvideo #epic #epicmoments #funnyshorts #neetubisht #adityamovies #thegeetagurjar
#SquidGameSeason2
#SquidGame2
#SquidGameNetflix
#SquidGame2024
#SquidGameTrailer
#SquidGameUpdate
#SquidGameTheory
#SquidGameCast
#SquidGameNews
#SquidGameFans
#SquidGameReturn
#SquidGameSequel
#SquidGameClues
#SquidGameMystery
#SquidGameHype
#SquidGameEasterEggs
#SquidGamePredictions
#SquidGameBehindTheScenes
#SquidGameViral
#SquidGameObsession
SquidGame2,NetflixSquidGame,SquidGame2023,SquidGameTrailer,SquidGameUpdate,SquidGameNews,SquidGameFans,SquidGameTheory,SquidGameHype,SquidGameCast,SquidGameSequel,SquidGameViral,SquidGameMystery,SquidGameClues,SquidGameTrending,SquidGameWorld,SquidGameCommunity,SquidGameSeason2Teaser,SquidGameSeason2Release,SquidGameSeason2Leaks,SquidGameSeason2TrailerDrop,SquidGameSeason1,RedLightGreenLight,SquidGameMemes,SquidGameMoments,SquidGameHighlights,SquidGameRecap,SquidGameExplained,SquidGameTheories,SquidGameViralMoments,SquidGameContestants,SquidGameFanArt
Mike Oldfield Tubular Bells Live at the BBC 1973.
Mike Oldfield's groundbreaking album Tubular Bells is arguably the finest conglomeration of off-centered instruments concerted together to form a single unique piece. A variety of instruments are combined to create an excitable multitude of rhythms, tones, pitches, and harmonies that all fuse neatly into each other, resulting in an astounding plethora of music. Oldfield plays all the instruments himself, including such oddities as the Farfisa organ, the Lowrey organ, and the flageolet. The familiar eerie opening, made famous by its use in The Exorcist, starts the album off slowly, as each instrument acoustically wriggles its way into the current noise that is heard, until there is a grand unison of eccentric sounds that wildly excites the ears. Throughout the album, the tempos range from soft to intense to utterly surprising, making for some excellent musical culminations. Mandolins and Spanish guitars are joined by grinding organs and keyboards, while oddball bells and cranking noises resound in the distance. In the middle of the album, guest Vivian Stanshall announces each instrument seconds before it is heard, ending with the ominous sounding tubular bells, a truly powerful and dominating instrument. The most interesting and overwhelming aspect of this album is the fact that so many sounds are conjured up yet none go unnoticed, allowing the listener a gradual submergence into each unique portion of the music. Tubular Bells is a divine excursion into the realm of new age music.
Pink Floyd If, from album Atom Heart Mother, Appearing after the sprawling, unfocused double-album set Ummagumma, Atom Heart Mother may boast more focus, even a concept, yet that doesn't mean it's more accessible. If anything, this is the most impenetrable album Pink Floyd released while on Harvest, which also makes it one of the most interesting of the era. Still, it may be an acquired taste even for fans, especially since it kicks off with a side-long, 23-minute extended orchestral piece that may not seem to head anywhere, but is often intriguing, more in what it suggests than what it achieves. Then, on the second side, Roger Waters, David Gilmour, and Rick Wright have a song apiece, winding up with the group composition "Alan's Psychedelic Breakfast" wrapping it up. Of these, Waters begins developing the voice that made him the group's lead songwriter during their classic era with "If," while Wright has an appealingly mannered, very English psychedelic fantasia on "Summer 68," and Gilmour's "Fat Old Sun" meanders quietly before ending with a guitar workout that leaves no impression. "Alan's Psychedelic Breakfast," the 12-minute opus that ends the album, does the same thing, floating for several minutes before ending on a drawn-out jam that finally gets the piece moving. So, there are interesting moments scattered throughout the record, and the work that initially seems so impenetrable winds up being Atom Heart Mother's strongest moment. That it lasts an entire side illustrates that Pink Floyd was getting better with the larger picture instead of the details, since the second side just winds up falling off the tracks, no matter how many good moments there are. This lack of focus means Atom Heart Mother will largely be for cultists, but its unevenness means there's also a lot to cherish here.
Join a magical musical adventure with Lost Chronicles! Experience ancient civilizations and forgotten wonders after a special ritual. The ending will surprise you – is it real or just a dream? Let your imagination soar with Lost Chronicles!
Sarge arrives at the pool table only to see Plastro tying up Brigitte to a stick of dynamite and taunting him into rescuing her. After making his way across the table, he unties Brigitte...
Here we explore the need to depart from a system that demands individual value before providing them value. We will confront the harsh reality of our current system, where individuals are measured by their perceived value before receiving basic necessities. Highlighting a poignant moment of a beautiful girl sleeping on the street, we question a society that allows such vulnerability. This video advocates for a transformative system that provides value first, ensuring stability and dignity for all.
We explore the systemic flaws of fiat currency and the predatory practices of the self-proclaimed elite, calling for a shift towards a non-predatory, agrarian society where resources and opportunities are equally distributed. Join us in envisioning a world where every individual has access to shelter, food, and the ability to thrive.
We will explore the importance of ending a predatory system that causes poverty and inequality, advocating for an equal playing field and a non-predatory structure that takes care of everyone equally under all circumstances.
Appearing in this episode:
@Big City BOSS
@Man Pilled
@Sigma Traits
@J-Hall
@Dr. Doug Weiss
@Ministry
@Man Guide
@Piece Of Mind
*Audio alerts starting at 3: 38
*Video made with AI images and tools
www.AllllA.com
" Le vent souffle où il veut, et tu en entends le bruit - mais tu ne sais d'où il vient, ni où il va. Il en est ainsi de tout homme et de toute femme nés de l'Esprit "
Akira Toriyama passed away, Rooster Teeth is going belly up, multiple emulators are ending development, and a company by the name of Sweet Baby Inc. is being exposed. New streams are every week at 1 PM Pacific time, link can be found on my profile.
Inspired by one of my own playlists on YouTube, it's the final battle/ending from Sonic Soldier Borgman but with the final chase/ending music by Hummie Mann from Thomas & the Magic Railroad. I own nothing in this video.
Not from Chicago, but this same version of Romper Room (with Miss Sally) aired in Chicago on WFLD Channel 32 during the 70s and early eighties
This particular broadcast is from KTXA Channel 21 in Fort Worth / Dallas, TX.
Also seen towards the end are the opening moments of Jimmy Swaggart's A Study in the Word program, plus a promo from someone before he became famous.
Includes:
Opening titles (which theme then consisted of a synthesized version of "Pop! Goes the Weasel") then outside at Walt Disney World where Mickey Mouse greets Miss Sally and the children, followed by a trip through the Swiss Family Robinson treehouse, then back in the studio Miss Sally promises more Disney clips later on, queries about Paddington Bear, a Pledge of Allegiance recitation, a flying exercise with mops and other similar objects, film clips of the Seven Dwarfs and Br'er Fox cavorting at Walt Disney World, more exercises and promises of "more fun."
Bumper
Commercial offer for Story of America cards
Bumper
'Do Bee' leads children into flying exercise, a lesson on manners, shots of children's drawings, film of tour of Jungle Cruise at Walt Disney World with lions, hippos and elephants, children pretending to be lions, giraffes and elephants (with pictures of same), and balloon exercises
Bumper
Promo for Gomer Pyle, USMC, for weekdays at 3:00pm
Marilyn Hickey promoting Today: The Best Day of Your Life for weekdays at 6:45am
PSA for Red Cross (disaster emergency relief)
Sam comes in holding a python, then Miss Sally previews upcoming shows (Tuesday: What Is a Reptile?, Wednesday: an expert discusses how circus dogs are trained; Thursday, a visit to Kennedy Space Center; and Friday, visiting an orange grove) before she looks into the Magic Mirror (and sees Louise, Jane, Mary Beth, Ryan, Timmy, Jason, Faye, Dolly, Alex, Tina, Rachel, Alonzo, LaTanya, Mike, Mark, Mary Beth [again?!], Maria, Julia, Ted - and you) and goodbyes.
Ending credits:
A Bert Claster Production
Featuring Sally Rogers
Drs. Gilbert B. Schiffman and Paul Daniels, Department of Education, The Johns Hopkins University and consultants to Romper Room have participated in the formulation of, and approved, the format for the Romper Room program.
The exercises on Romper Room have been developed in cooperation with the President's Council on Physical Fitness and Sports.
Romper Room
Production assistance plugs for Eastern Airlines and Florida Citrus Growers (voiceover by Sally Rogers)
Animated station ID (voiceover by Larry James)
Bob and Marte (Robert and Martha) Tilton promoting Daystar for weekdays at 11:00am (this before he became nationally known for his Success-N-Life infomercial style series)
PSA for YMCA - "Great Ideas"
Opening moments of A Study in the Word, with Jimmy's opening preview of Biblical passages and other guests, leading into musical number from Dwain Johnson, "Reunion in Heaven" ("From Our Manila, Philippines Crusade")
(thanks to Chris Tufts for pinpointing the exact air date of this broadcast)
This aired on local Fort Worth / Dallas TV on Monday, August 10th 1981 during the 5:30am to 6:05am timeframe.
Here's an episode of the syndicated Romper Room and Friends, as aired over WFLD Channel 32. The host was Miss Molly McCloskey, and featured are puppets UpUp, Nutro the robot, Kimble, Paddington Bear and Granny Cat. (Sorry - no Do Bee this time.)
Technical note: Audio was a little rough - attempt was made to clean it up a bit but it's still fairly hissy and also fades out at times.
This was at the point where the Metromedia era was coming into full bloom, with the logo set in a very closely-kerned Helvetica Bold - but bumpers continued to show the old Field era logo.
Includes:
Early Metromedia-era 32 ID (voiceover by Jim Barton)
Opening titles, followed by UpUp having trouble with barbell, a sequence with Nutro (the world's first nutritional robot) involving a guessing game, and Kimble in an outdoor segment with soccer players.
Bumper (with message created by airplane in sky)
Super Cartoon Sunrise promo for Tom & Jerry for 7:00am, The Flintstones for 7:30am, Woody Woodpecker for 8:00am and Popeye for 8:30am (voiceover by Dr. Don Rose)
PSA for Junior Achievement with Vince Evans of the Chicago Bears
Afternoon Fun promo for Inspector Gadget for 3:00pm, He-Man and the Masters of the Universe for 3:30pm and The Flintstones for 4:00pm (however, the end indicates a 2:00pm start - huh?) (voiceover by Dr. Don Rose)
PSA for Chicago Department of Human Services (teen going to play basketball and give young child a helping hand)
Another Jingle Bumper with Field-era 32 logo and "In Chicago, the kids' choice is Channel 32!" (that's not Miss Molly shown in the bumper - is it Miss Sally, who was on Romper Room before this new version took over?)
Return bumper, with sky message in reverse
Miss Molly catches Paddington Bear reading book with three children alongside him, leading to reading of "Paddington's Lucky Day"; followed by UpUp at San Diego Wild Animal Park to see the gorillas; Miss Molly, Nutro and children playing a game of "Freeze"; and Granny Cat showing Kimble how to use his muscles.
"We will return" sky bumper
Promo for Inspector Gadget (with mustache only featured in the pilot) for 3:00pm (voiceover by Jim Barton)
PSA for YMCA - "Y Indian Guides"
Promo for He-Man and the Masters of the Universe for 3:30pm (ending voiceover by Jim Barton)
PSA for Dairy Council - "Balance in Everything"
"Romper Room" Field-era jingle bumper
Return bumper
Miss Molly continues Paddington story, after which UpUp, emerging from behind tree, complains about not having brothers or sisters, leading to a song; afterwards, Miss Molly does her Magic Mirror demonstration, and concludes the program on behalf of the regulars (including Do-Bee, whom we do not see in this edition).
"Romper Bomper, Stomper boo, tell me tell me, tell me do. Magic mirror, tell me today - did all my friends have fun at play?"
Miss Molly "sees" Sherry, Tiffany, Ryan, Thomas, Brett, Carol, Julia, Pat, Heidi, Leslie, and you!
Ending credits:
Executive Producers - Sally Claster Gelbard, John Claster
Directed by Jon Stiehm
Associate Producer - Terri Braudes Akman
Cast:
"Miss Molly" - Molly McCloskey
"Kimble" - Bruce Edward Hall
"UpUp" - Bruce Edward Hall
"Do Bee" - Candy Claster
"Paddington Bear" - Candy Claster
"Granny Cat" - Molly McCloskey
Story Song Man - Carmino Ravosa
Puppets Built at Great Jones Studio By John Orberg and Matthew Stoddart
(program fades out at this point)
Promo for Mork & Mindy for 5:00pm and What's Happening for 5:30pm (voiceover by Jim Barton)
Station ID / promo for Three's Company for 6:30pm (voiceover by Jim Barton)
Interesting to note that there are no real commercials in this broadcast - just PSAs and promos.
This aired on local Chicago TV on Sunday, October 16th 1983 during the 6:00am to 6:30am timeframe.